public void dbugLine(double x1, double y1, double x2, double y2, ColorRGBA color) { VertexStore vxs = new VertexStore(8); vxs.AddMoveTo(x1, y1); vxs.AddLineTo(x2, y2); vxs.AddStop(); Render(new Stroke(1).MakeVxs(vxs), color); }