public void RegisterQuestDatabases() { if (questDatabases == null) { return; } for (int i = 0; i < questDatabases.Count; i++) { var database = questDatabases[i]; if (database == null || database.questAssets == null) { continue; } for (int j = 0; j < database.questAssets.Count; j++) { QuestMachine.RegisterQuestAsset(database.questAssets[j]); } for (int j = 0; j < database.images.Count; j++) { QuestMachine.RegisterImage(database.images[j]); } } }