public virtual void SetCurrentRank(int rank) { _currentRank = rank; _increaseRank = RpgSettings.GetMaxStat(_currentRank); StatChanged(); }
public void SetMaxRank(int rank) { _maxRank = rank; _trainMulti = RpgSettings.GetTrainingScaling(rank); _maxTrain = RpgSettings.GetMaxStat(_maxRank); }