public void VoteMayCauseGameConsensus() { const int points = 0, projectId = 123, storyId = 456; var gameRepositoryMock = new Mock<IGameRepository>(); var gameStarterMock = new Mock<IGameStarter>(); gameStarterMock.Setup(o => o.Name).Returns("Rumples"); var returnedScore = -1; var game = new Game(); game.Consensus += score => returnedScore = score; var james = new Player { Name = "James" }; game.AddPlayer(james); game.Play(new Card { Player = james, Points = points }); var rumples = new Player { Name = "Rumples" }; game.AddPlayer(rumples); gameRepositoryMock.Setup(g => g.Get(projectId, storyId)).Returns(game); var c = new StoryController(null, gameRepositoryMock.Object, gameStarterMock.Object); c.Vote(projectId, storyId, points); Assert.That(returnedScore, Is.EqualTo(points)); }
public Game Get(int projectId, int storyId) { return Games.GetOrAdd(storyId, _ => { var game = new Game(); game.Consensus += score => _pivotal.EstimateStory(projectId, storyId, score); return game; }); }
public static Game Play(Game game, string playerName, int points) { if (game == null) game = new Game(); var rumples = new Player { Name = playerName }; game.AddPlayer(rumples); var card = new Card { Player = rumples, Points = points }; game.Play(card); return game; }
public void GameAnnouncesConcensus() { var game = new Game(); var returnedScore = -1; game.Consensus += score => { returnedScore = score; }; Play(game, "Rumples", 1); Play(game, "HappyCat", 1); Assert.That(returnedScore, Is.EqualTo(1)); }
private static void EnsurePlayerExists(Game game, string playerName) { if (!game.Players.Any(p => p.Name == playerName)) game.AddPlayer(new Player { Name = playerName }); }
public Helper() { _pivotalMock = new Mock<IPivotal>(); _gameRepositoryMock = new Mock<IGameRepository>(); _gameStarterMock = new Mock<IGameStarter>(); _pivotalMock.Setup(p => p.GetStory(ProjectId, StoryId)).Returns(new PivotalStory { Id = StoryId, ProjectId = ProjectId }); _pivotalMock.Setup(p => p.GetProject(ProjectId)).Returns(new PivotalProject { PointScale = "0,1,2,3" }); Game = new Game(); _gameRepositoryMock.Setup(g => g.Get(ProjectId, StoryId)).Returns(Game); }
public void GameIsIncompleteWhenConstructed() { var game = new Game(); Assert.That(game.IsComplete, Is.False); }
public void CanAddUserToGame() { var game = new Game(); game.AddPlayer(new Player {Name = "Rumples"}); Assert.That(game.Players, Has.Count.EqualTo(1)); }
private static Game Play(Game game, string playerName, int score) { return OM.GameM.Play(game, playerName, score); }
public void PlayerCanPlayACard() { var game = new Game(); var player = new Player {Name = "Rumples"}; game.AddPlayer(player); var card = new Card {Player = player, Points = 0}; game.Play(card); var cards = game.GetCards(); var result = cards.First(); Assert.That(result.Player.Name, Is.EqualTo(player.Name)); Assert.That(result.Points, Is.EqualTo(card.Points)); }