public static GSplatPrototypeGroup Create(TerrainLayer[] layers) { GSplatPrototypeGroup group = CreateInstance <GSplatPrototypeGroup>(); for (int i = 0; i < layers.Length; ++i) { group.Prototypes.Add((GSplatPrototype)layers[i]); } return(group); }
public void OnEnable() { instance = (GSplatPrototypeGroup)target; }
public static GSplatPrototypeGroupInspectorDrawer Create(GSplatPrototypeGroup group) { return(new GSplatPrototypeGroupInspectorDrawer(group)); }
public GSplatPrototypeGroupInspectorDrawer(GSplatPrototypeGroup group) { instance = group; }