예제 #1
0
 /// <summary>Retrieve an array of triangles to render. </summary>
 public NxDebugTriangle getTriangles()
 {
     return(NxDebugTriangle.GetClass(NxDebugRenderable_getTriangles_INVOKE(ClassPointer, doSetFunctionPointers)));
 }
예제 #2
0
 /// <summary></summary>
 public NxDebugRenderable(uint np, NxDebugPoint p, uint nl, NxDebugLine l, uint nt, NxDebugTriangle t) :
     base(new_NxDebugRenderable_INVOKE(false, np, (p != null ? p.ClassPointer : NullRef), nl, (l != null ? l.ClassPointer : NullRef), nt, (t != null ? t.ClassPointer : NullRef)))
 {
     GC.ReRegisterForFinalize(this);
 }