public static PhxEngine CreateForHaloWarsAlpha(string gameRoot)
        {
            var e = new PhxEngine();

            e.Build = PhxEngineBuild.Alpha;
            e.InitializeEngine(new Engine.GameDirectories(gameRoot));

            return(e);
        }
        public static PhxEngine CreateForHaloWars(string gameRoot, string updateRoot)
        {
            var e = new PhxEngine();

            e.Build = PhxEngineBuild.Release;
            e.InitializeEngine(new Engine.GameDirectories(gameRoot, updateRoot));

            return(e);
        }