public static PhxEngine CreateForHaloWarsAlpha(string gameRoot) { var e = new PhxEngine(); e.Build = PhxEngineBuild.Alpha; e.InitializeEngine(new Engine.GameDirectories(gameRoot)); return(e); }
public static PhxEngine CreateForHaloWars(string gameRoot, string updateRoot) { var e = new PhxEngine(); e.Build = PhxEngineBuild.Release; e.InitializeEngine(new Engine.GameDirectories(gameRoot, updateRoot)); return(e); }