예제 #1
0
        // Format of the dynamic block header:
        //      5 Bits: HLIT, # of Literal/Length codes - 257 (257 - 286) 
        //      5 Bits: HDIST, # of Distance codes - 1        (1 - 32)
        //      4 Bits: HCLEN, # of Code Length codes - 4     (4 - 19) 
        // 
        //      (HCLEN + 4) x 3 bits: code lengths for the code length
        //          alphabet given just above, in the order: 16, 17, 18, 
        //          0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
        //
        //          These code lengths are interpreted as 3-bit integers
        //          (0-7); as above, a code length of 0 means the 
        //          corresponding symbol (literal/length or distance code
        //          length) is not used. 
        // 
        //      HLIT + 257 code lengths for the literal/length alphabet,
        //          encoded using the code length Huffman code 
        //
        //       HDIST + 1 code lengths for the distance alphabet,
        //          encoded using the code length Huffman code
        // 
        // The code length repeat codes can cross from HLIT + 257 to the
        // HDIST + 1 code lengths.  In other words, all code lengths form 
        // a single sequence of HLIT + HDIST + 258 values. 
        private bool DecodeDynamicBlockHeader()
        {
            switch (_state)
            {
                case InflaterState.ReadingNumLitCodes:
                    _literalLengthCodeCount = _input.GetBits(5);
                    if (_literalLengthCodeCount < 0)
                    {
                        return false;
                    }
                    _literalLengthCodeCount += 257;
                    _state = InflaterState.ReadingNumDistCodes;
                    goto case InflaterState.ReadingNumDistCodes;

                case InflaterState.ReadingNumDistCodes:
                    _distanceCodeCount = _input.GetBits(5);
                    if (_distanceCodeCount < 0)
                    {
                        return false;
                    }
                    _distanceCodeCount += 1;
                    _state = InflaterState.ReadingNumCodeLengthCodes;
                    goto case InflaterState.ReadingNumCodeLengthCodes;

                case InflaterState.ReadingNumCodeLengthCodes:
                    _codeLengthCodeCount = _input.GetBits(4);
                    if (_codeLengthCodeCount < 0)
                    {
                        return false;
                    }
                    _codeLengthCodeCount += 4;
                    _loopCounter = 0;
                    _state = InflaterState.ReadingCodeLengthCodes;
                    goto case InflaterState.ReadingCodeLengthCodes;

                case InflaterState.ReadingCodeLengthCodes:
                    while (_loopCounter < _codeLengthCodeCount)
                    {
                        int bits = _input.GetBits(3);
                        if (bits < 0)
                        {
                            return false;
                        }
                        _codeLengthTreeCodeLength[CodeOrder[_loopCounter]] = (byte) bits;
                        ++_loopCounter;
                    }

                    for (int i = _codeLengthCodeCount; i < CodeOrder.Length; i++)
                    {
                        _codeLengthTreeCodeLength[CodeOrder[i]] = 0;
                    }

                    // create huffman tree for code length 
                    _codeLengthTree = new HuffmanTree(_codeLengthTreeCodeLength);
                    _codeArraySize = _literalLengthCodeCount + _distanceCodeCount;
                    _loopCounter = 0; // reset loop count

                    _state = InflaterState.ReadingTreeCodesBefore;
                    goto case InflaterState.ReadingTreeCodesBefore;

                case InflaterState.ReadingTreeCodesBefore:
                case InflaterState.ReadingTreeCodesAfter:
                    while (_loopCounter < _codeArraySize)
                    {
                        if (_state == InflaterState.ReadingTreeCodesBefore)
                        {
                            if ((_lengthCode = _codeLengthTree.GetNextSymbol(_input)) < 0)
                            {
                                return false;
                            }
                        }

                        // The alphabet for code lengths is as follows: 
                        //  0 - 15: Represent code lengths of 0 - 15 
                        //  16: Copy the previous code length 3 - 6 times.
                        //  The next 2 bits indicate repeat length 
                        //         (0 = 3, ... , 3 = 6)
                        //      Example:  Codes 8, 16 (+2 bits 11),
                        //                16 (+2 bits 10) will expand to
                        //                12 code lengths of 8 (1 + 6 + 5) 
                        //  17: Repeat a code length of 0 for 3 - 10 times.
                        //    (3 bits of length) 
                        //  18: Repeat a code length of 0 for 11 - 138 times 
                        //    (7 bits of length)
                        if (_lengthCode <= 15)
                        {
                            _codeList[_loopCounter++] = (byte) _lengthCode;
                        }
                        else
                        {
                            if (!_input.EnsureBitsAvailable(7))
                            {
                                // it doesn't matter if we require more bits here 
                                _state = InflaterState.ReadingTreeCodesAfter;
                                return false;
                            }

                            int repeatCount;
                            if (_lengthCode == 16)
                            {
                                if (_loopCounter == 0)
                                {
                                    // can't have "prev code" on first code
                                    throw new InvalidDataException();
                                }

                                byte previousCode = _codeList[_loopCounter - 1];
                                repeatCount = _input.GetBits(2) + 3;

                                if (_loopCounter + repeatCount > _codeArraySize)
                                {
                                    throw new InvalidDataException();
                                }

                                for (int j = 0; j < repeatCount; j++)
                                {
                                    _codeList[_loopCounter++] = previousCode;
                                }
                            }
                            else if (_lengthCode == 17)
                            {
                                repeatCount = _input.GetBits(3) + 3;

                                if (_loopCounter + repeatCount > _codeArraySize)
                                {
                                    throw new InvalidDataException();
                                }

                                for (int j = 0; j < repeatCount; j++)
                                {
                                    _codeList[_loopCounter++] = 0;
                                }
                            }
                            else
                            {
                                // code == 18
                                repeatCount = _input.GetBits(7) + 11;

                                if (_loopCounter + repeatCount > _codeArraySize)
                                {
                                    throw new InvalidDataException();
                                }

                                for (int j = 0; j < repeatCount; j++)
                                {
                                    _codeList[_loopCounter++] = 0;
                                }
                            }
                        }
                        _state = InflaterState.ReadingTreeCodesBefore; // we want to read the next code. 
                    }
                    break;

                default:
                    Debug.Assert(false, "check why we are here!");
                    throw new InvalidDataException("SR.UnknownState");
            }

            var literalTreeCodeLength = new byte[HuffmanTree.MaxLiteralTreeElements];
            var distanceTreeCodeLength = new byte[HuffmanTree.MaxDistTreeElements];

            // Create literal and distance tables 
            Array.Copy(_codeList, literalTreeCodeLength, _literalLengthCodeCount);
            Array.Copy(_codeList, _literalLengthCodeCount, distanceTreeCodeLength, 0, _distanceCodeCount);

            // Make sure there is an end-of-block code, otherwise how could we ever end?
            if (literalTreeCodeLength[HuffmanTree.EndOfBlockCode] == 0)
            {
                throw new InvalidDataException();
            }

            _literalLengthTree = new HuffmanTree(literalTreeCodeLength);
            _distanceTree = new HuffmanTree(distanceTreeCodeLength);
            _state = InflaterState.DecodeTop;
            return true;
        }
예제 #2
0
        private bool DecodeBlock(out bool endOfBlockCodeSeen)
        {
            endOfBlockCodeSeen = false;

            int freeBytes = _output.FreeBytes; // it is a little bit faster than frequently accessing the property 
            while (freeBytes > 258)
            {
                // 258 means we can safely do decoding since maximum repeat length is 258 

                int symbol;
                switch (_state)
                {
                    case InflaterState.DecodeTop:
                        // decode an element from the literal tree

                        // 
                        symbol = _literalLengthTree.GetNextSymbol(_input);
                        if (symbol < 0)
                        {
                            // running out of input 
                            return false;
                        }

                        if (symbol < 256)
                        {
                            // literal
                            _output.Write((byte) symbol);
                            --freeBytes;
                        }
                        else if (symbol == 256)
                        {
                            // end of block
                            endOfBlockCodeSeen = true;

                            // Reset state
                            _state = InflaterState.ReadingBFinal;
                            return true; // ***********
                        }
                        else
                        {
                            // length/distance pair
                            symbol -= 257; // length code started at 257 
                            if (symbol < 8)
                            {
                                symbol += 3; // match length = 3,4,5,6,7,8,9,10 
                                _extraBits = 0;
                            }
                            else if (symbol == 28)
                            {
                                // extra bits for code 285 is 0 
                                symbol = 258; // code 285 means length 258
                                _extraBits = 0;
                            }
                            else
                            {
                                _extraBits = ExtraLengthBits[symbol];
                                Debug.Assert(_extraBits != 0, "We handle other cases seperately!");
                            }
                            _length = symbol;
                            goto case InflaterState.HaveInitialLength;
                        }
                        break;

                    case InflaterState.HaveInitialLength:
                        if (_extraBits > 0)
                        {
                            _state = InflaterState.HaveInitialLength;
                            int bits = _input.GetBits(_extraBits);
                            if (bits < 0)
                            {
                                return false;
                            }
                            _length = LengthBase[_length] + bits;
                        }
                        _state = InflaterState.HaveFullLength;
                        goto case InflaterState.HaveFullLength;

                    case InflaterState.HaveFullLength:
                        if (blockType == BlockType.Dynamic)
                        {
                            _distanceCode = _distanceTree.GetNextSymbol(_input);
                        }
                        else
                        {
                            // get distance code directly for static block
                            _distanceCode = _input.GetBits(5);
                            if (_distanceCode >= 0)
                            {
                                _distanceCode = StaticDistanceTreeTable[_distanceCode];
                            }
                        }

                        if (_distanceCode < 0)
                        {
                            // running out input 
                            return false;
                        }

                        _state = InflaterState.HaveDistCode;
                        goto case InflaterState.HaveDistCode;

                    case InflaterState.HaveDistCode:
                        // To avoid a table lookup we note that for distanceCode >= 2,
                        // extra_bits = (distanceCode-2) >> 1 
                        int offset;
                        if (_distanceCode > 3)
                        {
                            _extraBits = (_distanceCode - 2) >> 1;
                            int bits = _input.GetBits(_extraBits);
                            if (bits < 0)
                            {
                                return false;
                            }
                            offset = DistanceBasePosition[_distanceCode] + bits;
                        }
                        else
                        {
                            offset = _distanceCode + 1;
                        }

                        Debug.Assert(freeBytes >= 258, "following operation is not safe!");
                        _output.WriteLengthDistance(_length, offset);
                        freeBytes -= _length;
                        _state = InflaterState.DecodeTop;
                        break;

                    default:
                        Debug.Assert(false, "check why we are here!");
                        throw new InvalidDataException("SR.UnknownState");
                }
            }

            return true;
        }