static void Main(string[] args) { // pet instances Cat mowgli = new Cat("Mowgli", "Don", 500); mowgli.GetTag(); mowgli.Mew(8); Dog trouble = new Dog("Trouble", "Gio", 10); trouble.GetTag(); trouble.Bark(4); Dog kaluah = new Dog("Kaluah", "Avery", 25); kaluah.GetTag(); kaluah.Bark(10); }
static void Main(string[] args) { Pet pet1 = new Pet("dog", "Shadow", "Jose", 42.6); Console.WriteLine("Name: " + pet1.name + "\nWeight: " + pet1.weight); Console.WriteLine(pet1.getTag()); Console.WriteLine("\n\n"); Dog dog1 = new Dog("Daisy", "Kent", 23.4); Console.WriteLine("Name: " + dog1.name + "\nWeight: " + pet1.weight); Console.WriteLine(dog1.getTag()); Console.WriteLine(dog1.Bark(4)); Console.WriteLine("\n\n"); Cat cat1 = new Cat("Simba", "Maria", 5.2); Console.WriteLine("Name: " + cat1.name + "\nWeight: " + cat1.weight); Console.WriteLine(cat1.getTag()); Console.WriteLine(cat1.Meow(3)); Console.WriteLine("\n\n"); Console.ReadKey(); }