예제 #1
0
        public static void Play(string Name)
        {
            if (_ws == null)
            {
                return;
            }

            byte[] nickPacket = new byte[1 + (2 * Name.Length)];
            nickPacket[0] = 0;
            for (int i = 0; i < Name.Length; ++i)
            {
                nickPacket.SetUInt16(1 + 2 * i, Convert.ToUInt16(Name[i]));
            }

            _ws.SendMessage(nickPacket);
        }
예제 #2
0
        public static void Connect(WebSocketWrapper wrapper)
        {
            byte[] handshake = new byte[5];
            handshake[0] = 255;
            handshake.SetUInt32(1, 1);

            wrapper.SendMessage(handshake);

            _connected = true;
        }
예제 #3
0
        public static void Connect(WebSocketWrapper wrapper)
        {
            byte[] handshake = new byte[5];
            handshake[0] = 255;
            handshake.SetUInt32(1, 1);

            wrapper.SendMessage(handshake);

            _connected = true;
        }