public void OnPostLogin(PlayerPostLoginEventArgs args) { if (!DB.PlayerBuffs.ContainsKey(args.Player.Account.ID)) { if (DB.LoadUserBuffs(args.Player.Account.ID)) { if (DB.PlayerBuffs[args.Player.Account.ID].bufflist.Count > 0) { args.Player.SendInfoMessage("Your permabuffs from your previous session ({0}) are still active!", string.Join(", ", DB.PlayerBuffs[args.Player.Account.ID].bufflist.Select(p => TShock.Utils.GetBuffName(p)))); } } else { DB.AddNewUser(args.Player.Account.ID); } } else { DB.PlayerBuffs.Remove(args.Player.Account.ID); DB.LoadUserBuffs(args.Player.Account.ID); if (DB.PlayerBuffs[args.Player.Account.ID].bufflist.Count > 0) { args.Player.SendInfoMessage("Your permabuffs from your previous session ({0}) are still active!", string.Join(", ", DB.PlayerBuffs[args.Player.Account.ID].bufflist.Select(p => TShock.Utils.GetBuffName(p)))); } } }
public void OnGreet(GreetPlayerEventArgs args) { if (TShock.Players[args.Who] == null) { return; } if (globalbuffs.Count > 0) { TShock.Players[args.Who].SendInfoMessage("This server has the following global permabuffs active: {0}", string.Join(", ", globalbuffs.Select(p => TShock.Utils.GetBuffName(p)))); } if (!hasAnnounced.ContainsKey(args.Who)) { hasAnnounced.Add(args.Who, new List <string>()); } if (!TShock.Players[args.Who].IsLoggedIn) { return; } int id = TShock.Players[args.Who].Account.ID; if (!DB.PlayerBuffs.ContainsKey(id)) { if (DB.LoadUserBuffs(id)) { if (DB.PlayerBuffs[id].bufflist.Count > 0) { TShock.Players[args.Who].SendInfoMessage("Your permabuffs from your previous session ({0}) are still active!", string.Join(", ", DB.PlayerBuffs[id].bufflist.Select(p => TShock.Utils.GetBuffName(p)))); } } else { DB.AddNewUser(TShock.Players[args.Who].Account.ID); } } else { //loadDBInfo(args.Who); if (DB.PlayerBuffs[id].bufflist.Count > 0) { TShock.Players[args.Who].SendInfoMessage("Your permabuffs from your previous session ({0}) are still active!", string.Join(", ", DB.PlayerBuffs[id].bufflist.Select(p => TShock.Utils.GetBuffName(p)))); } } }