public PuzzlePage() { InitializeComponent(); puzzle = App.game.GetCurrentPuzzle(); //lblCombat.Text = "Combat " + monster.combatPoints.ToString(); //lblHealth.Text = "Health " + monster.healthPoints.ToString(); lblName.Text = puzzle.FullDescription(); }
private void AddPuzzleContent(int xCoord, int yCoord) { PuzzleClass thisPuzzle = new PuzzleClass(xCoord, yCoord); puzzles.Add(thisPuzzle); }