public static void WarmUp(TestContext context) { manager = new ScriptEngineManager(@"..\..\..\Performance\Files\v8\", (engine) => { // Replace the default random number generator with a deterministic one. engine.Math["random"] = engine.Evaluate(@" (function() { var seed = 49734321; return function() { // Robert Jenkins' 32 bit integer hash function. seed = ((seed + 0x7ed55d16) + (seed << 12)) & 0xffffffff; seed = ((seed ^ 0xc761c23c) ^ (seed >>> 19)) & 0xffffffff; seed = ((seed + 0x165667b1) + (seed << 5)) & 0xffffffff; seed = ((seed + 0xd3a2646c) ^ (seed << 9)) & 0xffffffff; seed = ((seed + 0xfd7046c5) + (seed << 3)) & 0xffffffff; seed = ((seed ^ 0xb55a4f09) ^ (seed >>> 16)) & 0xffffffff; return (seed & 0xfffffff) / 0x10000000; }; })();"); // Some of the tests call alert if there is an error. Since alert is not supported, // translate this into throwing an exception. engine.Global["alert"] = engine.Evaluate("(function alert(str) { throw new Error(str) })"); // For debugging purposes, define the console object. engine.Global["console"] = new Jurassic.Library.FirebugConsole(engine); }); }
public static void WarmUp(TestContext context) { manager = new ScriptEngineManager(@"..\..\..\Performance\Files\sunspider-0.9.1\"); }