public RectInt3(VectorInt3 size) { X = 0; Y = 0; Z = 0; SizeX = size.X; SizeY = size.Y; SizeZ = size.Z; }
public RectInt3(VectorInt3 location, VectorInt3 size) { X = location.X; Y = location.Y; Z = location.Z; SizeX = size.X; SizeY = size.Y; SizeZ = size.Z; }
public bool Contains(VectorInt3 point) { return(point.X >= MinX && point.X <= MaxX && point.Y >= MinY && point.Y <= MaxY && point.Z >= MinZ && point.Z <= MaxZ); }