/// <summary> /// Multiplies two instances. /// </summary> /// <param name="left">The left operand of the multiplication.</param> /// <param name="right">The right operand of the multiplication.</param> /// <param name="result">A new instance that is the result of the multiplication.</param> public static void Mult(ref Matrix3x2d left, ref Matrix2x4d right, out Matrix3x4d result) { double lM11 = left.Row0.X, lM12 = left.Row0.Y, lM21 = left.Row1.X, lM22 = left.Row1.Y, lM31 = left.Row2.X, lM32 = left.Row2.Y, rM11 = right.Row0.X, rM12 = right.Row0.Y, rM13 = right.Row0.Z, rM14 = right.Row0.W, rM21 = right.Row1.X, rM22 = right.Row1.Y, rM23 = right.Row1.Z, rM24 = right.Row1.W; result.Row0.X = (lM11 * rM11) + (lM12 * rM21); result.Row0.Y = (lM11 * rM12) + (lM12 * rM22); result.Row0.Z = (lM11 * rM13) + (lM12 * rM23); result.Row0.W = (lM11 * rM14) + (lM12 * rM24); result.Row1.X = (lM21 * rM11) + (lM22 * rM21); result.Row1.Y = (lM21 * rM12) + (lM22 * rM22); result.Row1.Z = (lM21 * rM13) + (lM22 * rM23); result.Row1.W = (lM21 * rM14) + (lM22 * rM24); result.Row2.X = (lM31 * rM11) + (lM32 * rM21); result.Row2.Y = (lM31 * rM12) + (lM32 * rM22); result.Row2.Z = (lM31 * rM13) + (lM32 * rM23); result.Row2.W = (lM31 * rM14) + (lM32 * rM24); }
/// <summary> /// Calculate the transpose of the given matrix /// </summary> /// <param name="mat">The matrix to transpose</param> /// <param name="result">The result of the calculation</param> public static void Transpose(ref Matrix4x3d mat, out Matrix3x4d result) { result.Row0 = mat.Column0; result.Row1 = mat.Column1; result.Row2 = mat.Column2; }