public void AddListOfPoints(List <Point3D> points) { string newPoints = Path3D.ListToString(points); this.path3DString += newPoints; this.list3DPoints = Path3D.StringToList(this.path3DString); }
public Path3D(string pointSequence) { this.path3DString = pointSequence; this.list3DPoints = Path3D.StringToList(pointSequence); }