public override void Deserialize(IDataReader reader) { base.Deserialize(reader); level = reader.ReadShort(); if (level < 0) { throw new Exception("Forbidden value on level = " + level + ", it doesn't respect the following condition : level < 0"); } alignmentInfos = new ActorAlignmentInformations(); alignmentInfos.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); alignmentInfos = new Types.ActorAlignmentInformations(); alignmentInfos.Deserialize(reader); }
public GameFightMonsterWithAlignmentInformations(int contextualId, EntityLook look, EntityDispositionInformations disposition, sbyte teamId, bool alive, GameFightMinimalStats stats, short creatureGenericId, sbyte creatureGrade, ActorAlignmentInformations alignmentInfos) : base(contextualId, look, disposition, teamId, alive, stats, creatureGenericId, creatureGrade) { this.alignmentInfos = alignmentInfos; }
public GameFightCharacterInformations(int contextualId, EntityLook look, EntityDispositionInformations disposition, sbyte teamId, bool alive, GameFightMinimalStats stats, string name, short level, ActorAlignmentInformations alignmentInfos) : base(contextualId, look, disposition, teamId, alive, stats, name) { this.level = level; this.alignmentInfos = alignmentInfos; }
public GameRolePlayCharacterInformations(int contextualId, EntityLook look, EntityDispositionInformations disposition, string name, HumanInformations humanoidInfo, ActorAlignmentInformations alignmentInfos) : base(contextualId, look, disposition, name, humanoidInfo) { this.alignmentInfos = alignmentInfos; }
public GameRolePlayPrismInformations(int contextualId, EntityLook look, EntityDispositionInformations disposition, ActorAlignmentInformations alignInfos) : base(contextualId, look, disposition) { this.alignInfos = alignInfos; }