예제 #1
0
 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     level = reader.ReadShort();
     if (level < 0)
     {
         throw new Exception("Forbidden value on level = " + level + ", it doesn't respect the following condition : level < 0");
     }
     alignmentInfos = new ActorAlignmentInformations();
     alignmentInfos.Deserialize(reader);
 }
 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     alignmentInfos = new Types.ActorAlignmentInformations();
     alignmentInfos.Deserialize(reader);
 }
 public GameFightMonsterWithAlignmentInformations(int contextualId, EntityLook look, EntityDispositionInformations disposition, sbyte teamId, bool alive, GameFightMinimalStats stats, short creatureGenericId, sbyte creatureGrade, ActorAlignmentInformations alignmentInfos) : base(contextualId, look, disposition, teamId, alive, stats, creatureGenericId, creatureGrade)
 {
     this.alignmentInfos = alignmentInfos;
 }
예제 #4
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 public GameFightCharacterInformations(int contextualId, EntityLook look, EntityDispositionInformations disposition, sbyte teamId, bool alive, GameFightMinimalStats stats, string name, short level, ActorAlignmentInformations alignmentInfos) : base(contextualId, look, disposition, teamId, alive, stats, name)
 {
     this.level          = level;
     this.alignmentInfos = alignmentInfos;
 }
 public GameRolePlayCharacterInformations(int contextualId, EntityLook look, EntityDispositionInformations disposition, string name, HumanInformations humanoidInfo, ActorAlignmentInformations alignmentInfos) : base(contextualId, look, disposition, name, humanoidInfo)
 {
     this.alignmentInfos = alignmentInfos;
 }
예제 #6
0
 public GameRolePlayPrismInformations(int contextualId, EntityLook look, EntityDispositionInformations disposition, ActorAlignmentInformations alignInfos) : base(contextualId, look, disposition)
 {
     this.alignInfos = alignInfos;
 }