public static void Main() { var renderer = new ConsoleRenderer(Rows, Cols); var particleOperator = new EvenMoreAdvancedParticleOperator(); var engine = new Engine(renderer, particleOperator, null, 100); GenerateInitialData(engine); engine.Run(); }
static void Main(string[] args) { var renderer = new ConsoleRenderer(Rows, Cols); var particleOperator = new EvenMoreAdvancedParticleOperator(); var engine = new Engine(renderer, particleOperator, null, 100); GenerateInitialData(engine); engine.Run(); }