/// <summary> /// Returns a clone of this MathManipulatorProperty. /// </summary> public MathManipulatorProperty Clone () { MathManipulatorProperty clone = new MathManipulatorProperty(); clone.type = type; clone.property = property; clone.clamp = clamp; clone.clampFloor = clampFloor; clone.clampCeil = clampCeil; clone.value = value; clone.value3 = value3; clone.rate = rate; clone.rate3 = rate3; return clone; }
public void UpdateMathProperty (Vector3 manipulatorPosition) { if (mathProperty==null) mathProperty = new MathManipulatorProperty(); mathProperty.Update (manipulatorPosition); }