상속: System.EventArgs
 private void Assets_AssetAdded(object sender, AssetEventArgs e)
 {
     if (e.Asset.Type == _type)
         RefreshTiles();
 }
 /// <summary>
 ///     Raises the <see cref="E:AssetRemoved" /> event.
 /// </summary>
 /// <param name="e">The <see cref="ParkitectNexus.Data.Assets.AssetEventArgs" /> instance containing the event data.</param>
 protected virtual void OnAssetRemoved(AssetEventArgs e)
 {
     AssetRemoved?.Invoke(this, e);
 }
 /// <summary>
 ///     Raises the <see cref="E:AssetRemoved" /> event.
 /// </summary>
 /// <param name="e">The <see cref="ParkitectNexus.Data.Assets.AssetEventArgs" /> instance containing the event data.</param>
 protected virtual void OnAssetRemoved(AssetEventArgs e)
 {
     AssetRemoved?.Invoke(this, e);
 }