/// <summary> /// Sets the condition. /// </summary> /// <param name="node">The node.</param> public void SetCondition(BaseNode node) => condition.SetSlave(node);
/// <summary> /// Sets the body. /// </summary> /// <param name="node">The node.</param> public void SetBody(BaseNode node) => body.SetSlave(node);
/// <summary> /// Sets the destination. /// </summary> /// <param name="node">The node.</param> public void SetDestination(BaseNode node) => destination.SetSlave(node);
/// <summary> /// Sets the else. /// </summary> /// <param name="elseNode">The else node.</param> public void SetElse(BaseNode elseNode) => elseBody.SetSlave(elseNode);
public void SetValue(BaseNode node) => value.SetSlave(node);