protected override void OnStart() { base.OnStart(); if (Action.CommandEnabled == true && Action.DrawActionCommandInfo == true) { TidalWaveUI = new TidalWaveActionCommandUI(actionCommand as TidalWaveCommand); User.BManager.battleUIManager.AddUIElement(TidalWaveUI); } }
protected override void OnEnd() { base.OnEnd(); AdditionalDamage = 0; if (TidalWaveUI != null) { User.BManager.battleUIManager.RemoveUIElement(TidalWaveUI); TidalWaveUI = null; } }