public override void LowerMaxFP(int fp) { BattleMario mario = BattleManager.Instance.GetMario(); mario.LowerMaxFP(fp); }
public override void LowerMaxFP(int fp) { BattleMario mario = BManager.Mario; mario.LowerMaxFP(fp); }
public override void LowerMaxFP(int fp) { BattleMario mario = BattleManager.Instance.GetMario(); mario.LowerMaxFP(fp); }
public override void LowerMaxFP(int fp) { BattleMario mario = BManager.Mario; mario.LowerMaxFP(fp); }