예제 #1
0
 public GameOverUI(GameOverController controller)
 {
     gameOverController = controller;
     InitializeComponent();
     gameOverLabel.Font = LoadFont.loadFont(10);
 }
예제 #2
0
 public ReadyUI()
 {
     InitializeComponent();
     this.readyLabel.Font = LoadFont.loadFont(10);
 }
 private void ScoreUI_Load(object sender, EventArgs e)
 {
     this.scoreTextLabel.Font  = LoadFont.loadFont(10);
     this.scoreValueLabel.Font = LoadFont.loadFont(10);
 }