public Pacman(Form form, Pacman.Character chosen) : base(form) { main = form as Form1; // Score label. scoreLabel.ForeColor = Color.White; scoreLabel.Text = "SCORE: 0"; scoreLabel.Location = new Point(12, 9); scoreLabel.BackColor = Color.DarkBlue; scoreLabel.Font = new Font("Microsoft Sans Serif", 16); //scoreLabel.AutoSize = true; scoreLabel.Width = form.Width / 2; form.Controls.Add(scoreLabel); // Level label. levelLabel.Width = form.Width / 2; levelLabel.ForeColor = Color.White; levelLabel.Text = "LEVEL: 0"; levelLabel.TextAlign = ContentAlignment.TopRight; levelLabel.BackColor = Color.DarkBlue; levelLabel.Font = new Font("Microsoft Sans Serif", 16); //levelLabel.AutoSize = true; levelLabel.Width = form.Width / 2; levelLabel.Location = new Point(form.Width - levelLabel.Width - 30, 9); form.Controls.Add(levelLabel); // Ovo treba odabrati u meniju. chosenCharacter = chosen; // Učitavanje slika za Pacmana. if (chosenCharacter == Character.MsPacman) { characterImages[0] = new Bitmap(Properties.Resources.MsPacmanLeft); characterImages.Add(new Bitmap(Properties.Resources.MsPacmanLeftEat)); characterImages.Add(new Bitmap(Properties.Resources.MsPacmanUp)); characterImages.Add(new Bitmap(Properties.Resources.MsPacmanUpEat)); characterImages.Add(new Bitmap(Properties.Resources.MsPacmanRight)); characterImages.Add(new Bitmap(Properties.Resources.MsPacmanRightEat)); characterImages.Add(new Bitmap(Properties.Resources.MsPacmanDown)); characterImages.Add(new Bitmap(Properties.Resources.MsPacmanDownEat)); characterImages.Add(new Bitmap(Properties.Resources.MsPacmanNone)); } else if (chosenCharacter == Character.ChristmasPacman) { characterImages[0] = new Bitmap(Properties.Resources.ChristmasPacmanLeft); characterImages.Add(new Bitmap(Properties.Resources.ChristmasPacmanLeftEat)); characterImages.Add(new Bitmap(Properties.Resources.ChristmasPacmanUp)); characterImages.Add(new Bitmap(Properties.Resources.ChristmasPacmanUpEat)); characterImages.Add(new Bitmap(Properties.Resources.ChristmasPacmanRight)); characterImages.Add(new Bitmap(Properties.Resources.ChristmasPacmanRightEat)); characterImages.Add(new Bitmap(Properties.Resources.ChristmasPacmanDown)); characterImages.Add(new Bitmap(Properties.Resources.ChristmasPacmanDownEat)); characterImages.Add(new Bitmap(Properties.Resources.ChristmasPacmanNone)); } else { characterImages[0] = new Bitmap(Properties.Resources.PacmanLeft); characterImages.Add(new Bitmap(Properties.Resources.PacmanLeftEat)); characterImages.Add(new Bitmap(Properties.Resources.PacmanUp)); characterImages.Add(new Bitmap(Properties.Resources.PacmanUpEat)); characterImages.Add(new Bitmap(Properties.Resources.PacmanRight)); characterImages.Add(new Bitmap(Properties.Resources.PacmanRightEat)); characterImages.Add(new Bitmap(Properties.Resources.PacmanDown)); characterImages.Add(new Bitmap(Properties.Resources.PacmanDownEat)); characterImages.Add(new Bitmap(Properties.Resources.PacmanNone)); } currentImage = characterImages.Count - 1; // Inicijaliziraj svih 10 PictureBoxeva, a slike postavi samo na // prvih lives sličica. for (int i = 0; i < 10; i++) { PictureBox life = new PictureBox(); if (i < lives) { life.Image = characterImages[0]; } life.SizeMode = PictureBoxSizeMode.StretchImage; life.Location = new Point(Form1.squareSize.X * (i + 2), Form1.squareSize.Y * 33); life.Size = new Size(Form1.squareSize.X, Form1.squareSize.Y); life.BackColor = Color.DarkBlue; livesPictureBoxes[i] = life; form.Controls.Add(livesPictureBoxes[i]); livesPictureBoxes[i].BringToFront(); } }