//是否死亡 public bool BeEat(Monster monster) { if (monster.C == this.c && monster.R == this.r) return true; else return false; }
public void InitMember3() { row = data3.GetLength(0); col = data3.GetLength(1); map = new Block[row, col]; for (int i = 0; i < row; i++) { for (int j = 0; j < col; j++) { if (data3[i, j] == 0) { map[i, j] = new Empty(i, j); } if (data3[i, j] == 1) { map[i, j] = new Wall(i, j); } if (data3[i, j] == 2) { map[i, j] = new Bean(i, j); beanNum++; } } } pacman = new Pacman(1, 1); monster[0] = new Monster(7, 2); monster[1] = new Monster(6, 1); monster[2] = new Monster(8, 10); }