public void RunAnimation(int a, int b, float speed, bool loop) { animation = new Animation (this, ReIndex1D (a), ReIndex1D (b), speed, loop); this.RunAction (animation); }
/// <summary> /// 播放动画 /// </summary> /// <param name='speed'> /// 动画速度 /// </param> public void RunAnimation(float speed) { animation = new Animation (this, speed); this.RunAction (animation); }