public Ps3File(Stream stream, string filename, Param_PFD.PFDEntry entry, Ps3SaveManager manager) { FileName = filename; FileStream = stream; PFDEntry = entry; Manager = manager; }
public Ps3File(string filepath, Param_PFD.PFDEntry entry, Ps3SaveManager manager) { FilePath = filepath; PFDEntry = entry; Manager = manager; }
public static void ps3_Rebuild(string dirpath) { //declare ps3 manager using the directory path, and the secure file id Ps3SaveManager manager = new Ps3SaveManager(dirpath, key); //manager.ReBuildChanges();//Rebuild param.pfd, and keeps any decrypted file decrypted. manager.ReBuildChanges(true);//Rebuild param.pfd, and encrypt any decrypted file. if (File.Exists(dirpath + "/~files_decrypted_by_pfdtool.txt")) { File.Delete(dirpath + "/~files_decrypted_by_pfdtool.txt"); } }
public static void ps3_Encrypt(string dirpath) { if (File.Exists(dirpath + "/~files_decrypted_by_pfdtool.txt")) { File.Delete(dirpath + "/~files_decrypted_by_pfdtool.txt"); } //declare ps3 manager using the directory path, and the secure file id Ps3SaveManager manager = new Ps3SaveManager(dirpath, key); //get file entry using name Ps3File file = manager.Files.FirstOrDefault(t => t.PFDEntry.file_name == "METADATA"); //define byte array that should be encrypted byte[] filedata = File.ReadAllBytes(dirpath + "/METADATA"); //check if file is not null if (file != null) { //file.Encrypt(filedata); //Encrypt from byte[] //filedata = file.EncryptToBytes(); //Encrypt to memory (byte[]) //FileStream METADATA = File.Open(dirpath + "/METADATA", FileMode.Open); //METADATA.Seek(0, SeekOrigin.Begin); //METADATA.Write(filedata, 0, filedata.Length); //METADATA.Close(); } }
public static void ps3_Decrypt(string dirpath) { FileStream filelist = File.Open(dirpath + "/~files_decrypted_by_pfdtool.txt", FileMode.OpenOrCreate); //declare ps3 manager using the directory path, and the secure file id Ps3SaveManager manager = new Ps3SaveManager(dirpath, key); //get file entry using name Ps3File file = manager.Files.FirstOrDefault(t => t.PFDEntry.file_name == "METADATA"); //define byte array that the decrypted data should be allocated byte[] filedata = null; //check if file is not null if (file != null) { byte[] filel = { 0x20, 0x4D, 0x45, 0x54, 0x41, 0x44, 0x41, 0x54, 0x41, 0x0D, 0x0A };//StringToByteArray(" METADATA"); file.Decypt(); //filedata = file.DecryptToBytes(); filelist.Write(filel, 0, filel.Length); } if (filedata != null) { //do stuff with the decrypted data } }