private void Awake() { if (null == mouseInputController) { mouseInputController = new MouseInputController(); } }
public MoveToMouseInputControlScheme2D() { mouseInputController = new MouseInputController(); }
private void Awake() { if (null == mouseInputController) { mouseInputController = new MouseInputController(); } }
public MoveToMouseInputControlScheme2D() { mouseInputController = new MouseInputController(); }