protected HexBoard(HexSize sizeHexes, HexSize gridSize, BoardStorage <Maybe <THex> > boardHexes) { BoardHexes = boardHexes; MapScale = 1.00F; IsTransposed = false; MapSizeHexes = sizeHexes; GridSize = gridSize; HexCentreOffset = new HexSize(GridSize.Width * 2 / 3, GridSize.Height / 2); GridSizePixels = new IntMatrix2D(GridSize.Width, 0, 0, GridSize.Height, GridSize.Width / 3, GridSize.Height / 2); }
protected HexBoard(HexSize sizeHexes, HexSize gridSize, BoardStorage <Maybe <THex> > boardHexes) { BoardHexes = boardHexes; MapScale = 1.00F; IsTransposed = false; MapSizeHexes = sizeHexes; GridSize = gridSize; HexCentreOffset = new HexSize(GridSize.Width * 2 / 3, GridSize.Height / 2); GridSizePixels = new IntMatrix2D(GridSize.Width, 0, 0, GridSize.Height, GridSize.Width / 3, GridSize.Height / 2); EntryCosts = new BlockedBoardStorage32x32 <Maybe <HexsideCosts> >(sizeHexes, hexCoords => HexsideCosts.EntryCosts(boardHexes, hexCoords), 1); ExitCosts = new BlockedBoardStorage32x32 <Maybe <HexsideCosts> >(sizeHexes, hexCoords => HexsideCosts.ExitCosts(boardHexes, hexCoords), 1); }
/// <summary>Creates a new instance of the MapDisplay class.</summary> protected MapDisplay(HexSize sizeHexes, HexSize gridSize, InitializeHex initializeHex, IFastList <HexCoords> landmarkCoords, BoardStorage <Maybe <THex> > storage) : base(sizeHexes, gridSize, storage) { ResetLandmarksAsync(landmarkCoords); GoalHex = HotspotHex = StartHex = HexCoords.EmptyUser; ShadeBrushAlpha = 78; ShowFov = true; ShowHexgrid = true; ShowPath = true; ShowPathArrow = true; HexgridPath = Extensions.InitializeDisposable(() => new GraphicsPath(HexgridPathPoints(gridSize), _hexgridPathPointTypes)); }