private void button1_Click(object sender, EventArgs e) { checkBox1.Enabled = checkBox2.Enabled = checkBox3.Enabled = button6.Enabled = false; BackendLog.Clear(); string globalip = textBox1.Text; ProviderInfo.backendIP = textBox1.Text; RedirectorServer.useSSL = checkBox1.Checked; if (!checkBox2.Checked) { RedirectorServer.targetPort = 30001; } MagmaServer.basicMode = true; RichTextBox rtb1 = null; RedirectorServer.box = BlazeServer.box = Webserver.box = MagmaServer.box = rtb1; RedirectorServer.Start(); BlazeServer.Start(); MagmaServer.Start(); if (checkBox3.Checked) { Webserver.Start(); } }
private void Form1_FormClosing(object sender, FormClosingEventArgs e) { RedirectorServer.Stop(); BlazeServer.Stop(); MagmaServer.Stop(); Webserver.Stop(); }
public static void RemovePlayer(Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> input = Blaze.ReadPacketContent(p); Blaze.TdfInteger CNTX = (Blaze.TdfInteger)input[1]; Blaze.TdfInteger PID = (Blaze.TdfInteger)input[3]; Blaze.TdfInteger REAS = (Blaze.TdfInteger)input[4]; pi.game.removePlayer((int)PID.Value); GC.Collect(); byte[] buff = Blaze.CreatePacket(p.Component, p.Command, 0, 0x1000, p.ID, new List <Blaze.Tdf>()); ns.Write(buff, 0, buff.Length); ns.Flush(); foreach (PlayerInfo player in BlazeServer.allClients) { if (player != null && player.userId == PID.Value) { player.cntx = CNTX.Value; } } foreach (PlayerInfo player in pi.game.players) { if (player != null && player.userId != PID.Value) { try { AsyncGameManager.NotifyPlayerRemoved(player, p, player, player.ns, PID.Value, CNTX.Value, REAS.Value); } catch { BlazeServer.Log("[CLNT] #" + pi.userId + " : 'RemovePlayer' peer crashed!", System.Drawing.Color.Red); } } } }
public static void NotifyPlayerJoining(PlayerInfo src, Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { uint t = Blaze.GetUnixTimeStamp(); List <Blaze.Tdf> result = new List <Blaze.Tdf>(); result.Add(Blaze.TdfInteger.Create("GID\0", pi.game.id)); List <Blaze.Tdf> PDAT = new List <Blaze.Tdf>(); PDAT.Add(Blaze.TdfInteger.Create("EXID", pi.userId)); PDAT.Add(Blaze.TdfInteger.Create("GID\0", pi.game.id)); PDAT.Add(Blaze.TdfInteger.Create("LOC\0", pi.loc)); PDAT.Add(Blaze.TdfString.Create("NAME", pi.profile.name)); PDAT.Add(Blaze.TdfInteger.Create("PID\0", pi.userId)); PDAT.Add(BlazeHelper.CreateNETFieldUnion(pi, "PNET")); PDAT.Add(Blaze.TdfInteger.Create("SID\0", pi.slot)); PDAT.Add(Blaze.TdfInteger.Create("STAT", pi.stat)); PDAT.Add(Blaze.TdfInteger.Create("TIDX", 0xFFFF)); PDAT.Add(Blaze.TdfInteger.Create("TIME", t)); PDAT.Add(Blaze.TdfInteger.Create("UID\0", pi.userId)); result.Add(Blaze.TdfStruct.Create("PDAT", PDAT)); byte[] buff = Blaze.CreatePacket(0x4, 0x15, 0, 0x2000, 0, result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [0004:0015] NotifyPlayerJoining", System.Drawing.Color.Black); }
public static void SetGameAttributes(Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> input = Blaze.ReadPacketContent(p); pi.game.ATTR = (Blaze.TdfDoubleList)input[0]; List <Blaze.Tdf> result = new List <Blaze.Tdf>(); byte[] buff = Blaze.CreatePacket(p.Component, p.Command, 0, 0x1000, p.ID, result); ns.Write(buff, 0, buff.Length); ns.Flush(); foreach (PlayerInfo peer in pi.game.players) { if (peer != null) { try { AsyncGameManager.NotifyGameSettingsChange(peer, p, pi, peer.ns); } catch { pi.game.removePlayer((int)peer.userId); BlazeServer.Log("[CLNT] #" + pi.userId + " : 'SetGameAttributes' peer crashed!", System.Drawing.Color.Red); } } } }
private void Form2_FormClosing(object sender, FormClosingEventArgs e) { RedirectorServer.Stop(); BlazeServer.Stop(); MagmaServer.Stop(); if (checkBox3.Checked) { Webserver.Stop(); } }
public static void NotifyUserRemoved(PlayerInfo src, Blaze.Packet p, long pid, NetworkStream ns) { List <Blaze.Tdf> result = new List <Blaze.Tdf>(); result.Add(Blaze.TdfInteger.Create("BUID", pid)); byte[] buff = Blaze.CreatePacket(0x7802, 0x3, 0, 0x2000, 0, result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [7802:0001] NotifyUserRemoved", System.Drawing.Color.Black); }
public static void NotifyUserStatus(PlayerInfo src, Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> result = new List <Blaze.Tdf>(); result.Add(Blaze.TdfInteger.Create("FLGS", 3)); result.Add(Blaze.TdfInteger.Create("ID\0\0", pi.userId)); byte[] buff = Blaze.CreatePacket(0x7802, 0x5, 0, 0x2000, 0, result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [7802:0001] NotifyUserStatus", System.Drawing.Color.Black); }
public static void NotifyPlayerJoinCompleted(PlayerInfo src, Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> result = new List <Blaze.Tdf>(); result.Add(Blaze.TdfInteger.Create("GID\0", pi.game.id)); result.Add(Blaze.TdfInteger.Create("PID\0", pi.userId)); byte[] buff = Blaze.CreatePacket(0x4, 0x1E, 0, 0x2000, 0, result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [0004:001E] NotifyPlayerJoinCompleted", System.Drawing.Color.Black); }
public static void NotifyUserAdded(PlayerInfo src, Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> result = new List <Blaze.Tdf>(); result.Add(BlazeHelper.CreateUserDataStruct(pi)); result.Add(BlazeHelper.CreateUserStruct(pi)); byte[] buff = Blaze.CreatePacket(0x7802, 0x2, 0, 0x2000, 0, result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [7802:0001] NotifyUserAdded", System.Drawing.Color.Black); }
public static void NotifyGameStateChange(PlayerInfo src, Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> result = new List <Blaze.Tdf>(); result.Add(Blaze.TdfInteger.Create("GID\0", pi.game.id)); result.Add(Blaze.TdfInteger.Create("GSTA", pi.game.GSTA)); byte[] buff = Blaze.CreatePacket(4, 0x64, 0, 0x2000, 0, result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [0004:0064] NotifyGameStateChange", System.Drawing.Color.Black); }
public static void UserSessionExtendedDataUpdateNotification(PlayerInfo src, Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> Result = new List <Blaze.Tdf>(); Result.Add(BlazeHelper.CreateUserDataStruct(pi)); Result.Add(Blaze.TdfInteger.Create("USID", pi.userId)); byte[] buff = Blaze.CreatePacket(0x7802, 1, 0, 0x2000, 0, Result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [7802:0001] UserSessionExtendedDataUpdateNotification", System.Drawing.Color.Black); }
public static void NotifyPlayerRemoved(PlayerInfo src, Blaze.Packet p, PlayerInfo pi, NetworkStream ns, long pid, long cntx, long reas) { List <Blaze.Tdf> result = new List <Blaze.Tdf>(); result.Add(Blaze.TdfInteger.Create("CNTX", cntx)); result.Add(Blaze.TdfInteger.Create("GID\0", pi.game.id)); result.Add(Blaze.TdfInteger.Create("PID\0", pid)); result.Add(Blaze.TdfInteger.Create("REAS", reas)); byte[] buff = Blaze.CreatePacket(4, 0x28, 0, 0x2000, 0, result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [0004:001E] NotifyPlayerRemoved", System.Drawing.Color.Black); }
private void Start() { BackendLog.Clear(); ProviderInfo.backendIP = toolStripTextBox3.Text; RedirectorServer.box = BlazeServer.box = rtb2; Webserver.box = rtb5; MagmaServer.box = rtb4; RedirectorServer.useSSL = checkBox1.Checked; RedirectorServer.Start(); BlazeServer.Start(); MagmaServer.Start(); Webserver.Start(); }
public static void JoinGame(Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { PlayerInfo srv = null; foreach (PlayerInfo info in BlazeServer.allClients) { if (info.isServer) { srv = info; break; } } if (srv == null) { BlazeServer.Log("[CLNT] #" + pi.userId + " : cant find game to join!", System.Drawing.Color.Red); return; } pi.game = srv.game; pi.slot = srv.game.getNextSlot(); BlazeServer.Log("[CLNT] #" + pi.userId + " : assigned Slot Id " + pi.slot, System.Drawing.Color.Blue); if (pi.slot == 255) { BlazeServer.Log("[CLNT] #" + pi.userId + " : server full!", System.Drawing.Color.Red); return; } srv.game.setNextSlot((int)pi.userId); srv.game.players[pi.slot] = pi; List <Blaze.Tdf> result = new List <Blaze.Tdf>(); result.Add(Blaze.TdfInteger.Create("GID\0", srv.game.id)); result.Add(Blaze.TdfInteger.Create("JGS\0", 0)); byte[] buff = Blaze.CreatePacket(p.Component, p.Command, 0, 0x1000, p.ID, result); ns.Write(buff, 0, buff.Length); ns.Flush(); pi.stat = 2; AsyncUserSessions.NotifyUserAdded(pi, p, pi, ns); AsyncUserSessions.NotifyUserStatus(pi, p, pi, ns); AsyncGameManager.NotifyClientGameSetup(pi, p, pi, srv, ns); AsyncUserSessions.NotifyUserAdded(srv, p, pi, srv.ns); AsyncUserSessions.NotifyUserStatus(srv, p, pi, srv.ns); AsyncUserSessions.UserSessionExtendedDataUpdateNotification(srv, p, pi, srv.ns); AsyncGameManager.NotifyPlayerJoining(srv, p, pi, srv.ns); }
public static void GetStatsAsyncNotification(Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> input = Blaze.ReadPacketContent(p); string statSpace = ((Blaze.TdfString)input[2]).Value; long vid = ((Blaze.TdfInteger)input[7]).Value; long eid = ((List <long>)((Blaze.TdfList)input[1]).List)[0]; List <Blaze.Tdf> Result = new List <Blaze.Tdf>(); Result.Add(Blaze.TdfString.Create("GRNM", statSpace)); Result.Add(Blaze.TdfString.Create("KEY\0", "No_Scope_Defined")); Result.Add(Blaze.TdfInteger.Create("LAST", 1)); List <Blaze.Tdf> STS = new List <Blaze.Tdf>(); List <Blaze.TdfStruct> STAT = new List <Blaze.TdfStruct>(); List <Blaze.Tdf> e0 = new List <Blaze.Tdf>(); e0.Add(Blaze.TdfInteger.Create("EID\0", eid)); e0.Add(Blaze.TdfDoubleVal.Create("ETYP", new Blaze.DoubleVal(30722, 1))); e0.Add(Blaze.TdfInteger.Create("POFF", 0)); List <string> values = new List <string>(); if (statSpace == "crit") { values.AddRange(new string[] { pi.profile.level.ToString(), pi.profile.xp.ToString(), "0" }); } else { values.AddRange(new string[] { pi.profile.kit.ToString(), pi.profile.head.ToString(), pi.profile.face.ToString(), pi.profile.shirt.ToString() }); } e0.Add(Blaze.TdfList.Create("STAT", 1, values.Count, values)); STAT.Add(Blaze.TdfStruct.Create("0", e0)); STS.Add(Blaze.TdfList.Create("STAT", 3, STAT.Count, STAT)); Result.Add(Blaze.TdfStruct.Create("STS\0", STS)); Result.Add(Blaze.TdfInteger.Create("VID\0", vid)); byte[] buff = Blaze.CreatePacket(7, 0x32, 0, 0x2000, 0, Result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + pi.userId + " [0007:0032] GetStatsAsyncNotification", System.Drawing.Color.Black); }
public static void Refresh() { profiles = new List <Profile>(); if (!Directory.Exists("backend")) { Directory.CreateDirectory("backend"); } if (!Directory.Exists("backend\\profiles")) { Directory.CreateDirectory("backend\\profiles"); } string[] files = Directory.GetFiles("backend\\profiles\\", "*.txt"); foreach (string file in files) { Profile p = Profile.Load(file); if (p != null) { profiles.Add(p); } } BlazeServer.Log("[MAIN] Loaded " + profiles.Count + " player profiles"); }
public static void GetFullGameData(Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { PlayerInfo srv = null; foreach (PlayerInfo info in BlazeServer.allClients) { if (info.isServer) { srv = info; break; } } if (srv == null) { BlazeServer.Log("[CLNT] #" + pi.userId + " : cant find game to join!", System.Drawing.Color.Red); return; } pi.game = srv.game; pi.slot = srv.game.getNextSlot(); srv.game.setNextSlot((int)pi.userId); List <Blaze.Tdf> result = new List <Blaze.Tdf>(); List <Blaze.TdfStruct> LGAM = new List <Blaze.TdfStruct>(); List <Blaze.Tdf> ee0 = new List <Blaze.Tdf>(); List <Blaze.Tdf> GAME = new List <Blaze.Tdf>(); GAME.Add(Blaze.TdfList.Create("ADMN", 0, 1, new List <long>(new long[] { srv.userId }))); GAME.Add(srv.game.ATTR); GAME.Add(Blaze.TdfList.Create("CAP\0", 0, 2, new List <long>(new long[] { 0x20, 0 }))); GAME.Add(Blaze.TdfInteger.Create("GID\0", pi.game.id)); GAME.Add(Blaze.TdfString.Create("GNAM", pi.game.GNAM)); GAME.Add(Blaze.TdfInteger.Create("GPVH", 666)); GAME.Add(Blaze.TdfInteger.Create("GSET", pi.game.GSET)); GAME.Add(Blaze.TdfInteger.Create("GSID", 1)); GAME.Add(Blaze.TdfInteger.Create("GSTA", pi.game.GSTA)); GAME.Add(Blaze.TdfString.Create("GTYP", "AssaultStandard")); GAME.Add(BlazeHelper.CreateNETField(srv, "HNET")); GAME.Add(Blaze.TdfInteger.Create("HSES", 13666)); GAME.Add(Blaze.TdfInteger.Create("IGNO", 0)); GAME.Add(Blaze.TdfInteger.Create("MCAP", 0x20)); GAME.Add(BlazeHelper.CreateNQOSField(srv, "NQOS")); GAME.Add(Blaze.TdfInteger.Create("NRES", 0)); GAME.Add(Blaze.TdfInteger.Create("NTOP", 1)); GAME.Add(Blaze.TdfString.Create("PGID", "")); List <Blaze.Tdf> PHST = new List <Blaze.Tdf>(); PHST.Add(Blaze.TdfInteger.Create("HPID", srv.userId)); PHST.Add(Blaze.TdfInteger.Create("HSLT", srv.slot)); GAME.Add(Blaze.TdfStruct.Create("PHST", PHST)); GAME.Add(Blaze.TdfInteger.Create("PRES", 1)); GAME.Add(Blaze.TdfString.Create("PSAS", "wv")); GAME.Add(Blaze.TdfInteger.Create("QCAP", 0x10)); GAME.Add(Blaze.TdfInteger.Create("SEED", 0x2CF2048F)); GAME.Add(Blaze.TdfInteger.Create("TCAP", 0x10)); List <Blaze.Tdf> THST = new List <Blaze.Tdf>(); THST.Add(Blaze.TdfInteger.Create("HPID", srv.userId)); THST.Add(Blaze.TdfInteger.Create("HPID", srv.slot)); GAME.Add(Blaze.TdfStruct.Create("THST", THST)); GAME.Add(Blaze.TdfString.Create("UUID", "f5193367-c991-4429-aee4-8d5f3adab938")); GAME.Add(Blaze.TdfInteger.Create("VOIP", pi.game.VOIP)); GAME.Add(Blaze.TdfString.Create("VSTR", pi.game.VSTR)); ee0.Add(Blaze.TdfStruct.Create("GAME", GAME)); LGAM.Add(Blaze.TdfStruct.Create("0", ee0)); result.Add(Blaze.TdfList.Create("LGAM", 3, 1, LGAM)); byte[] buff = Blaze.CreatePacket(p.Component, 0x67, 0, 0x1000, p.ID, result); ns.Write(buff, 0, buff.Length); ns.Flush(); }
private static void PreAuth(Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> input = Blaze.ReadPacketContent(p); Blaze.TdfStruct CDAT = (Blaze.TdfStruct)input[0]; Blaze.TdfInteger TYPE = (Blaze.TdfInteger)CDAT.Values[3]; pi.isServer = TYPE.Value != 0; if (pi.isServer) { pi.game = new GameInfo(); pi.profile = Profiles.Create("test-server", 999); pi.userId = 999; } Blaze.TdfStruct CINF = (Blaze.TdfStruct)input[1]; Blaze.TdfString CVER = (Blaze.TdfString)CINF.Values[4]; Blaze.TdfInteger LOC = (Blaze.TdfInteger)CINF.Values[7]; pi.loc = LOC.Value; pi.version = CVER.Value; BlazeServer.Log("[CLNT] #" + pi.userId + " is a " + (pi.isServer ? "server" : "client"), System.Drawing.Color.Blue); List <Blaze.Tdf> Result = new List <Blaze.Tdf>(); Result.Add(Blaze.TdfInteger.Create("ANON", 0)); Result.Add(Blaze.TdfString.Create("ASRC", "300294")); List <string> t = Helper.ConvertStringList("{1} {25} {4} {27} {28} {6} {7} {9} {10} {11} {30720} {30721} {30722} {30723} {20} {30725} {30726} {2000}"); List <long> t2 = new List <long>(); foreach (string v in t) { t2.Add(Convert.ToInt64(v)); } Result.Add(Blaze.TdfList.Create("CIDS", 0, t2.Count, t2)); t = new List <string>(); List <string> t3 = new List <string>(); Helper.ConvertDoubleStringList("{connIdleTimeout ; 90s} {defaultRequestTimeout ; 60s} {pingPeriod ; 20s} {voipHeadsetUpdateRate ; 1000} {xlspConnectionIdleTimeout ; 300}", out t, out t3); Blaze.TdfDoubleList conf2 = Blaze.TdfDoubleList.Create("CONF", 1, 1, t, t3, t.Count); List <Blaze.Tdf> t4 = new List <Blaze.Tdf>(); t4.Add(conf2); Result.Add(Blaze.TdfStruct.Create("CONF", t4)); Result.Add(Blaze.TdfString.Create("INST", "battlefield-assault-pc")); Result.Add(Blaze.TdfInteger.Create("MINR", 0)); Result.Add(Blaze.TdfString.Create("NASP", "cem_ea_id")); Result.Add(Blaze.TdfString.Create("PILD", "")); Result.Add(Blaze.TdfString.Create("PLAT", "pc")); List <Blaze.Tdf> QOSS = new List <Blaze.Tdf>(); List <Blaze.Tdf> BWPS = new List <Blaze.Tdf>(); BWPS.Add(Blaze.TdfString.Create("PSA\0", ProviderInfo.QOS_IP)); BWPS.Add(Blaze.TdfInteger.Create("PSP\0", ProviderInfo.QOS_Port)); BWPS.Add(Blaze.TdfString.Create("SNA\0", ProviderInfo.QOS_Name)); QOSS.Add(Blaze.TdfStruct.Create("BWPS", BWPS)); QOSS.Add(Blaze.TdfInteger.Create("LNP\0", 0xA)); List <Blaze.Tdf> LTPS1 = new List <Blaze.Tdf>(); LTPS1.Add(Blaze.TdfString.Create("PSA\0", ProviderInfo.QOS_IP)); LTPS1.Add(Blaze.TdfInteger.Create("PSP\0", ProviderInfo.QOS_Port)); LTPS1.Add(Blaze.TdfString.Create("SNA\0", ProviderInfo.QOS_Name)); List <Blaze.TdfStruct> LTPS = new List <Blaze.TdfStruct>(); LTPS.Add(Blaze.CreateStructStub(LTPS1)); t = Helper.ConvertStringList("{" + ProviderInfo.QOS_SName + "}"); QOSS.Add(Blaze.TdfDoubleList.Create("LTPS", 1, 3, t, LTPS, 1)); QOSS.Add(Blaze.TdfInteger.Create("SVID", 0x45410805)); Result.Add(Blaze.TdfStruct.Create("QOSS", QOSS)); Result.Add(Blaze.TdfString.Create("RSRC", "300294")); Result.Add(Blaze.TdfString.Create("SVER", "WV Server")); byte[] buff = Blaze.CreatePacket(p.Component, p.Command, 0, 0x1000, p.ID, Result); ns.Write(buff, 0, buff.Length); ns.Flush(); }
public static void NotifyServerGameSetup(PlayerInfo src, Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { List <Blaze.Tdf> input = Blaze.ReadPacketContent(p); uint t = Blaze.GetUnixTimeStamp(); pi.game.GNAM = ((Blaze.TdfString)input[2]).Value; pi.game.GSET = ((Blaze.TdfInteger)input[3]).Value; pi.game.VOIP = ((Blaze.TdfInteger)input[21]).Value; pi.game.VSTR = ((Blaze.TdfString)input[22]).Value; List <Blaze.Tdf> result = new List <Blaze.Tdf>(); List <Blaze.Tdf> GAME = new List <Blaze.Tdf>(); GAME.Add(Blaze.TdfList.Create("ADMN", 0, 1, new List <long>(new long[] { pi.userId }))); GAME.Add(Blaze.TdfList.Create("CAP\0", 0, 2, new List <long>(new long[] { 0x20, 0 }))); GAME.Add(Blaze.TdfInteger.Create("GID\0", pi.game.id)); GAME.Add(Blaze.TdfString.Create("GNAM", pi.game.GNAM)); GAME.Add(Blaze.TdfInteger.Create("GPVH", 666)); GAME.Add(Blaze.TdfInteger.Create("GSET", pi.game.GSET)); GAME.Add(Blaze.TdfInteger.Create("GSID", 1)); GAME.Add(Blaze.TdfInteger.Create("GSTA", pi.game.GSTA)); GAME.Add(Blaze.TdfString.Create("GTYP", "AssaultStandard")); GAME.Add(BlazeHelper.CreateNETField(pi, "HNET")); GAME.Add(Blaze.TdfInteger.Create("HSES", 13666)); GAME.Add(Blaze.TdfInteger.Create("IGNO", 0)); GAME.Add(Blaze.TdfInteger.Create("MCAP", 0x20)); GAME.Add(BlazeHelper.CreateNQOSField(pi, "NQOS")); GAME.Add(Blaze.TdfInteger.Create("NRES", 0)); GAME.Add(Blaze.TdfInteger.Create("NTOP", 1)); GAME.Add(Blaze.TdfString.Create("PGID", "")); List <Blaze.Tdf> PHST = new List <Blaze.Tdf>(); PHST.Add(Blaze.TdfInteger.Create("HPID", pi.userId)); GAME.Add(Blaze.TdfStruct.Create("PHST", PHST)); GAME.Add(Blaze.TdfInteger.Create("PRES", 1)); GAME.Add(Blaze.TdfString.Create("PSAS", "wv")); GAME.Add(Blaze.TdfInteger.Create("QCAP", 0x10)); GAME.Add(Blaze.TdfInteger.Create("SEED", 0x2CF2048F)); GAME.Add(Blaze.TdfInteger.Create("TCAP", 0x10)); List <Blaze.Tdf> THST = new List <Blaze.Tdf>(); THST.Add(Blaze.TdfInteger.Create("HPID", pi.userId)); GAME.Add(Blaze.TdfStruct.Create("THST", THST)); GAME.Add(Blaze.TdfList.Create("TIDS", 0, 2, new List <long>(new long[] { 1, 2 }))); GAME.Add(Blaze.TdfString.Create("UUID", "f5193367-c991-4429-aee4-8d5f3adab938")); GAME.Add(Blaze.TdfInteger.Create("VOIP", pi.game.VOIP)); GAME.Add(Blaze.TdfString.Create("VSTR", pi.game.VSTR)); result.Add(Blaze.TdfStruct.Create("GAME", GAME)); List <Blaze.TdfStruct> PROS = new List <Blaze.TdfStruct>(); List <Blaze.Tdf> ee0 = new List <Blaze.Tdf>(); ee0.Add(Blaze.TdfInteger.Create("EXID", pi.userId)); ee0.Add(Blaze.TdfInteger.Create("GID\0", pi.game.id)); ee0.Add(Blaze.TdfInteger.Create("LOC\0", pi.loc)); ee0.Add(Blaze.TdfString.Create("NAME", pi.profile.name)); ee0.Add(Blaze.TdfInteger.Create("PID\0", pi.userId)); ee0.Add(BlazeHelper.CreateNETFieldUnion(pi, "PNET")); ee0.Add(Blaze.TdfInteger.Create("SID\0", pi.slot)); ee0.Add(Blaze.TdfInteger.Create("SLOT", 0)); ee0.Add(Blaze.TdfInteger.Create("STAT", 2)); ee0.Add(Blaze.TdfInteger.Create("TIDX", 0xFFFF)); ee0.Add(Blaze.TdfInteger.Create("TIME", t)); ee0.Add(Blaze.TdfInteger.Create("UID\0", pi.userId)); PROS.Add(Blaze.TdfStruct.Create("0", ee0)); result.Add(Blaze.TdfList.Create("PROS", 3, 1, PROS)); List <Blaze.Tdf> VALU = new List <Blaze.Tdf>(); VALU.Add(Blaze.TdfInteger.Create("DCTX", 0)); result.Add(Blaze.TdfUnion.Create("REAS", 0, Blaze.TdfStruct.Create("VALU", VALU))); byte[] buff = Blaze.CreatePacket(p.Component, 0x14, 0, 0x2000, 0, result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [0004:0014] NotifyServerGameSetup", System.Drawing.Color.Black); }
public static void Login(Blaze.Packet p, PlayerInfo pi, NetworkStream ns) { if (!pi.isServer) { List <Blaze.Tdf> input = Blaze.ReadPacketContent(p); Blaze.TdfString TOKN = (Blaze.TdfString)input[3]; long id = Convert.ToInt32(TOKN.Value); foreach (Profile profile in Profiles.profiles) { if (profile.id == id) { pi.profile = profile; break; } } if (pi.profile == null) { BlazeServer.Log("[CLNT] #" + pi.userId + " Could not find player profile for token 0x" + id.ToString("X") + "!", System.Drawing.Color.Red); pi.userId = 0; return; } else { for (int i = 0; i < BlazeServer.allClients.Count; i++) { if (BlazeServer.allClients[i].userId == id) { BlazeServer.allClients.RemoveAt(i); i--; } } pi.userId = id; BlazeServer.Log("[CLNT] New ID #" + pi.userId + " Client Playername = \"" + pi.profile.name + "\"", System.Drawing.Color.Blue); } } uint t = Blaze.GetUnixTimeStamp(); List <Blaze.Tdf> Result = new List <Blaze.Tdf>(); Result.Add(Blaze.TdfString.Create("LDHT", "")); Result.Add(Blaze.TdfInteger.Create("NTOS", 0)); Result.Add(Blaze.TdfString.Create("PCTK", "")); List <Blaze.TdfStruct> playerentries = new List <Blaze.TdfStruct>(); List <Blaze.Tdf> PlayerEntry = new List <Blaze.Tdf>(); PlayerEntry.Add(Blaze.TdfString.Create("DSNM", pi.profile.name)); PlayerEntry.Add(Blaze.TdfInteger.Create("LAST", t)); PlayerEntry.Add(Blaze.TdfInteger.Create("PID\0", pi.userId)); PlayerEntry.Add(Blaze.TdfInteger.Create("STAS", 2)); PlayerEntry.Add(Blaze.TdfInteger.Create("XREF", 0)); PlayerEntry.Add(Blaze.TdfInteger.Create("XTYP", 0)); playerentries.Add(Blaze.TdfStruct.Create("0", PlayerEntry)); Result.Add(Blaze.TdfList.Create("PLST", 3, 1, playerentries)); Result.Add(Blaze.TdfString.Create("PRIV", "")); Result.Add(Blaze.TdfString.Create("SKEY", "some_client_key")); Result.Add(Blaze.TdfInteger.Create("SPAM", 1)); Result.Add(Blaze.TdfString.Create("THST", "")); Result.Add(Blaze.TdfString.Create("TSUI", "")); Result.Add(Blaze.TdfString.Create("TURI", "")); Result.Add(Blaze.TdfInteger.Create("UID\0", pi.userId)); byte[] buff = Blaze.CreatePacket(p.Component, p.Command, 0, 0x1000, p.ID, Result); ns.Write(buff, 0, buff.Length); ns.Flush(); }
public static void NotifyClientGameSetup(PlayerInfo src, Blaze.Packet p, PlayerInfo pi, PlayerInfo srv, NetworkStream ns, long reas = 1) { List <Blaze.Tdf> result = new List <Blaze.Tdf>(); List <Blaze.Tdf> GAME = new List <Blaze.Tdf>(); GAME.Add(Blaze.TdfList.Create("ADMN", 0, 1, new List <long>(new long[] { srv.userId }))); if (srv.game.ATTR != null) { GAME.Add(srv.game.ATTR); } GAME.Add(Blaze.TdfList.Create("CAP\0", 0, 2, new List <long>(new long[] { 0x20, 0 }))); GAME.Add(Blaze.TdfInteger.Create("GID\0", srv.game.id)); GAME.Add(Blaze.TdfString.Create("GNAM", srv.game.GNAM)); GAME.Add(Blaze.TdfInteger.Create("GPVH", 666)); GAME.Add(Blaze.TdfInteger.Create("GSET", srv.game.GSET)); GAME.Add(Blaze.TdfInteger.Create("GSID", 1)); GAME.Add(Blaze.TdfInteger.Create("GSTA", srv.game.GSTA)); GAME.Add(Blaze.TdfString.Create("GTYP", "AssaultStandard")); GAME.Add(BlazeHelper.CreateNETField(srv, "HNET")); GAME.Add(Blaze.TdfInteger.Create("HSES", 13666)); GAME.Add(Blaze.TdfInteger.Create("IGNO", 0)); GAME.Add(Blaze.TdfInteger.Create("MCAP", 0x20)); GAME.Add(BlazeHelper.CreateNQOSField(srv, "NQOS")); GAME.Add(Blaze.TdfInteger.Create("NRES", 0)); GAME.Add(Blaze.TdfInteger.Create("NTOP", 1)); GAME.Add(Blaze.TdfString.Create("PGID", "")); List <Blaze.Tdf> PHST = new List <Blaze.Tdf>(); PHST.Add(Blaze.TdfInteger.Create("HPID", srv.userId)); PHST.Add(Blaze.TdfInteger.Create("HSLT", srv.slot)); GAME.Add(Blaze.TdfStruct.Create("PHST", PHST)); GAME.Add(Blaze.TdfInteger.Create("PRES", 1)); GAME.Add(Blaze.TdfString.Create("PSAS", "wv")); GAME.Add(Blaze.TdfInteger.Create("QCAP", 0x10)); GAME.Add(Blaze.TdfInteger.Create("SEED", 0x2CF2048F)); GAME.Add(Blaze.TdfInteger.Create("TCAP", 0x10)); List <Blaze.Tdf> THST = new List <Blaze.Tdf>(); THST.Add(Blaze.TdfInteger.Create("HPID", srv.userId)); THST.Add(Blaze.TdfInteger.Create("HSLT", srv.slot)); GAME.Add(Blaze.TdfStruct.Create("THST", THST)); List <long> playerIdList = new List <long>(); for (int i = 0; i < 32; i++) { if (srv.game.slotUse[i] != -1) { playerIdList.Add(srv.game.slotUse[i]); } } GAME.Add(Blaze.TdfList.Create("TIDS", 0, 2, playerIdList)); GAME.Add(Blaze.TdfString.Create("UUID", "f5193367-c991-4429-aee4-8d5f3adab938")); GAME.Add(Blaze.TdfInteger.Create("VOIP", srv.game.VOIP)); GAME.Add(Blaze.TdfString.Create("VSTR", srv.game.VSTR)); result.Add(Blaze.TdfStruct.Create("GAME", GAME)); List <Blaze.TdfStruct> PROS = new List <Blaze.TdfStruct>(); for (int i = 0; i < 32; i++) { if (srv.game.players[i] != null) { PROS.Add(BlazeHelper.MakePROSEntry(i, srv.game.players[i])); } } result.Add(Blaze.TdfList.Create("PROS", 3, PROS.Count, PROS)); List <Blaze.Tdf> VALU = new List <Blaze.Tdf>(); VALU.Add(Blaze.TdfInteger.Create("DCTX", reas)); result.Add(Blaze.TdfUnion.Create("REAS", 0, Blaze.TdfStruct.Create("VALU", VALU))); byte[] buff = Blaze.CreatePacket(0x4, 0x14, 0, 0x2000, 0, result); ns.Write(buff, 0, buff.Length); ns.Flush(); BlazeServer.Log("[CLNT] #" + src.userId + " [0004:0014] NotifyClientGameSetup", System.Drawing.Color.Black); }