public string GetCars(string command, CarCatalog carCatalog) { StringBuilder sb = new StringBuilder(); if (command == "fragile") { List <string> fragile = carCatalog.GetCars() .Where(x => x.Cargo.Type == "fragile" && x.Tires.Any(y => y.Pressure < 1)) .Select(x => x.Model) .ToList(); sb.AppendLine(string.Join(Environment.NewLine, fragile)); } else { List <string> flamable = carCatalog.GetCars() .Where(x => x.Cargo.Type == "flamable" && x.Engine.Power > 250) .Select(x => x.Model) .ToList(); sb.AppendLine(string.Join(Environment.NewLine, flamable)); } return(sb.ToString().Trim()); }
static void Main(string[] args) { int lines = int.Parse(Console.ReadLine()); CarCatalog carCatalog = new CarCatalog(); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); carCatalog.Add(parameters); } string command = Console.ReadLine(); if (command == "fragile") { List <string> fragile = carCatalog.GetCars .Where(x => x.Cargo.Type == "fragile" && x.Tires.Any(y => y.Pressure < 1)) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, fragile)); } else { List <string> flamable = carCatalog.GetCars .Where(x => x.Cargo.Type == "flamable" && x.Engine.Power > 250) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, flamable)); } }
public void Run() { var lines = int.Parse(Console.ReadLine()); var catalog = new CarCatalog(); for (int i = 0; i < lines; i++) { var parameters = Console.ReadLine().Split(' ', StringSplitOptions.RemoveEmptyEntries); catalog.Add(parameters); } var command = Console.ReadLine(); if (command == "fragile") { var fragile = catalog.GetAllCars() .Where(x => x.Cargo.Type == "fragile" && x.Tires.Any(y => y.Pressure < 1)) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, fragile)); } else { var flamable = catalog.GetAllCars() .Where(x => x.Cargo.Type == "flamable" && x.Engine.Power > 250) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, flamable)); } }
public static void Main() { CarCatalog carCatalog = new CarCatalog(); string command = Console.ReadLine(); if (command == "fragile") { List <string> fragile = cars .Where(x => x.Cargo.Type == "fragile" && x.tires.Any(y => y.Key < 1)) .Select(x => x.model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, fragile)); } else { List <string> flamable = cars .Where(x => x.Cargo.Type == "flamable" && x.Engine.Power > 250) .Select(x => x.Model) .ToList(); Console.WriteLine(string.Join(Environment.NewLine, flamable)); } }
public void Run() { CarFactory carFactory = new CarFactory(); EngineFactory engineFactory = new EngineFactory(); CargoFactory cargoFactory = new CargoFactory(); TireFactory tireFactory = new TireFactory(); CarCatalog carCatalog = new CarCatalog(carFactory, engineFactory, cargoFactory, tireFactory); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine() ?.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); carCatalog.Add(parameters); } string command = Console.ReadLine(); switch (command) { case "fragile": List <string> fragile = carCatalog.GetCars() .Where(x => x.Cargo.Type == "fragile" && x.Tires.Any(y => y.Pressure < 1)) .Select(x => x.Model) .ToList(); PrintInfo(fragile); break; case "flamable": List <string> flamable = carCatalog.GetCars() .Where(x => x.Cargo.Type == "flamable" && x.Engine.Power > 250) .Select(x => x.Model) .ToList(); PrintInfo(flamable); break; } }
public static void Main() { EngineFactory engineFactory = new EngineFactory(); TireFactory tireFactory = new TireFactory(); CargoFactory cargoFactory = new CargoFactory(); CarCatalog carCatalog = new CarCatalog(engineFactory, tireFactory, cargoFactory); int lines = int.Parse(Console.ReadLine()); for (int i = 0; i < lines; i++) { string[] parameters = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); carCatalog.Add(parameters); } string command = Console.ReadLine(); Filter filter = new Filter(); Console.WriteLine(filter.GetCars(command, carCatalog)); }
public Runner(CarCatalog cars) { this.cars = cars; }