private void Unload() { _instance = null; if (_config.EnableQueueMessages) { _nextMessageTimeFld.SetValue(ServerMgr.Instance.connectionQueue, 0f); } }
private void Unload() { _instance = null; if (_config.EnableQueueMessages) { ServerMgr.Instance.connectionQueue.nextMessageTime = 0f; } }
private void Init() => _instance = this;