// Use this for initialization void Start() { if (SceneController == null) { SceneController = transform.root.GetComponent <OverworldSceneController>(); } if (CameraTransform == null) { CameraTransform = Camera.main.transform; } if (CameraRootTransform == null) { CameraRootTransform = transform.Find("CameraRoot"); } if (PlayerCC == null) { PlayerCC = GetComponent <CharacterController>(); } if (PlayerAnimator == null) { PlayerAnimator = GetComponent <Animator>(); } IntendedCameraElevation = CameraRootTransform.eulerAngles.x; }
// Use this for initialization void Start() { if (SceneController == null) { SceneController = transform.root.GetComponent <OverworldSceneController>(); } if (GameData.Instance.LastZone == Zone) { InZone = true; } }