예제 #1
0
 public LaserButton(Texture2D[] textures, Vector2 location, SoundEffectInstance effect, bool deactivated, bool pushed, Laser laser)
     : base(textures, location, effect, deactivated, pushed)
 {
     this.laser = laser;
 }
예제 #2
0
 public LaserButton(Texture2D[] textures, Vector2 location, SoundEffectInstance effect, bool deactivated, bool pushed, Laser laser) :
     base(textures, location, effect, deactivated, pushed)
 {
     this.laser = laser;
 }