public void Update(float dt) { if (IsPlacing) { ObjectMover.getInstance().MoveObjectToInFrontOfCamera(CreateObject.ParentNode.Children[CreateObject.ChildName]); } }
public static ObjectMover getInstance() { if (_inst == null) { _inst = new ObjectMover(); OutsideSimulatorApp.GetInstance().Subscribe(_inst); } return _inst; }
public static ObjectMover getInstance() { if (_inst == null) { _inst = new ObjectMover(); OutsideSimulatorApp.GetInstance().Subscribe(_inst); } return(_inst); }