private void Init() { Animations = new JsDictionary<int, TilePaletteAnimation>(); for (int animatedPaletteIndex = 0; animatedPaletteIndex < SonicManager.SonicLevel.AnimatedPalettes.Count; animatedPaletteIndex++) { Animations[animatedPaletteIndex] = new TilePaletteAnimation(this,SonicManager.SonicLevel.AnimatedPalettes[animatedPaletteIndex]); Animations[animatedPaletteIndex].Init(); } }
public TilePaletteAnimationFrame(int frameIndex, TilePaletteAnimation animation) { Animation = animation; FrameIndex = frameIndex; }