internal void Load(BinaryReader reader) { ClearBindings(); var bindingCount = reader.ReadInt32(); for (int i = 0; i < bindingCount; i++) { var bindingSourceType = (BindingSourceType)reader.ReadInt32(); BindingSource bindingSource; switch (bindingSourceType) { case BindingSourceType.DeviceBindingSource: bindingSource = new DeviceBindingSource(); break; case BindingSourceType.KeyBindingSource: bindingSource = new KeyBindingSource(); break; case BindingSourceType.MouseBindingSource: bindingSource = new MouseBindingSource(); break; default: throw new Exception("Don't know how to load BindingSourceType: " + bindingSourceType); } bindingSource.Load(reader); AddBinding(bindingSource); } }
public BindingSource Listen(BindingListenOptions listenOptions, InputDevice device) { if (!listenOptions.IncludeControllers || device.IsUnknown) { return(null); } if (detectFound != InputControlType.None) { if (!IsPressed(detectFound, device)) { if (detectPhase == 2) { var bindingSource = new DeviceBindingSource(detectFound); Reset(); return(bindingSource); } } } var control = ListenForControl(listenOptions, device); if (control != InputControlType.None) { if (detectPhase == 1) { detectFound = control; detectPhase = 2; // Wait for release. } } else { if (detectPhase == 0) { detectPhase = 1; // Wait for press. } } return(null); }