private void initField() { for (int x = 0; x < 8; x++) { for (int y = 0; y < 8; y++) { field [x, y] = new BoardSquare(fieldStartSquare.transform.position + new Vector3(x * squareSize, 0, -y * squareSize)); } } createNewPiece(field [3, 3], false); createNewPiece(field [4, 3], true); createNewPiece(field [3, 4], true); createNewPiece(field [4, 4], false); }
private void createNewPiece(BoardSquare square, bool white) { square.piece = Instantiate(piecePrefab, square.position, Quaternion.identity).GetComponent <OthelloPiece>(); square.piece.setColor(white); }