//TODO: Add beatmap folder function to OsuFileSystem.cs //TODO: Add skins folder function to OsuFileSystem.cs //TODO: Implement systems into Osu!ModeManager as well. /// <summary>Initialises a new instance of the <see cref="MainWindow"/> class.</summary> public MainWindow() { InitializeComponent(); MainTabs.SelectedIndex = 1; Application.Current.DispatcherUnhandledException += Current_DispatcherUnhandledException; _ = new ExceptionWindow(); // ReSharper disable once CommentTypo //try { // _ = new System.IO.FileInfo("\\:;:\\//:::dasdsa\\//???\\"); //} catch (Exception E) { // ExceptionWindow.Catch(E); //} //TestDrop.SelectionChanged += TestDrop_SelectionChanged; //if (OsuFileSystem.TryGetInstall(OsuFileSystem.OsuVersion.Classic, out FileInfo Classic)) { // Debug.WriteLine($"Found 'Classic' install: '{Classic.FullName}'."); // //Classic.Select(); //} //if (OsuFileSystem.TryGetInstall(OsuFileSystem.OsuVersion.Lazer, out FileInfo Lazer)) { // Debug.WriteLine($"Found 'Lazer' install: '{Lazer.FullName}'."); // //Lazer.Select(); // foreach((Version Version, DirectoryInfo Path) in OsuFileSystem.GetLazerVersions(Lazer.Directory)) { // Debug.WriteLine($"\t=> Found Lazer {Version}: {Path.FullName}."); // } // Debug.WriteLine($"Found 'Lazer' rulesets: '{(OsuFileSystem.TryGetLazerRulesetsPath(out DirectoryInfo Result) ? Result.FullName : string.Empty)}'."); //} ////_ = FileSystemExtensions.OpenFileBrowser(); //foreach (FileInfo File in FileSystemExtensions.OpenFileBrowser(true)) { // Debug.WriteLine($"\t=> Found : {File.FullName}."); // foreach(string Line in System.IO.File.ReadAllLines(File.FullName)) { // Debug.WriteLine($"\t\t{Line}"); // } //} ////Test(); }
/// <summary>Handles the <c>DispatcherUnhandledException</c> event of this <see cref="Window"/>. /// <para/>Calls <see cref="ExceptionWindow.Catch(Exception)"/>.</summary> /// <param name="Sender">The source of the event.</param> /// <param name="E">The <see cref="DispatcherUnhandledExceptionEventArgs"/> instance containing the event data.</param> static void Current_DispatcherUnhandledException(object Sender, DispatcherUnhandledExceptionEventArgs E) => ExceptionWindow.Catch(E.Exception);