public void Clear() { this._root = (QuadTree <TPointType, TDataType> .QuadTreeNode)null; }
public QuadTree(int dept, BoxF2D bounds) { this._root = new QuadTree <TPointType, TDataType> .QuadTreeNode(dept, bounds); }
public QuadTree(int dept, double min0, double min1, double max0, double max1) { this._root = new QuadTree <TPointType, TDataType> .QuadTreeNode(dept, min0, min1, max0, max1); }
public QuadTree() { this._root = (QuadTree <TPointType, TDataType> .QuadTreeNode)null; }