public void Item_Set_Get() { var weaponRack = new WeaponRack(); weaponRack.Item = new ItemStack(ItemId.Sdmg, ItemPrefix.Unreal, 1); Assert.Equal(new ItemStack(ItemId.Sdmg, ItemPrefix.Unreal, 1), weaponRack.Item); }
public void Id_Get() { var weaponRack = new WeaponRack(); Assert.Equal(TileEntityId.WeaponRack, weaponRack.Id); }