static void Main(string[] args) { const int width = 7; const int height = 7; OrientationImage Obj = new OrientationImage(height, width); float [] O = new float [height * width] { 1.5f, 0, 2, 1, -1, -1, 2, 3, -1.5f, 2, 0, 2, 2, 1, 2, 0.5f, -1.5f, 0, 1, 1, 1.5f, 2, 1, 0, -1, 0, -2, 0.5f, 3, 0, -2, 1, -1, 0, 1, -1.5f, 0, -2, 2, 0, -2, 1.5f, 1.5f, -0.5f, 0, 4, 1, 3, -1.5f }; Console.WriteLine("Array:"); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { Console.Write("{0} ", O[i * width + j]); } Console.Write("\n"); } Console.Write("\n\n\n"); float [] Fx = Obj.VectorFieldX(O); float [] Fy = Obj.VectorFieldY(O); float [] Fx1 = Obj.Filter(Fx); float [] Fy1 = Obj.Filter(Fy); Console.Write("\n\nFx1:\n"); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { Console.Write("{0} ", Fx1[i * width + j]); } Console.Write("\n"); } Console.Write("\n\nFy1:\n"); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { Console.Write("{0} ", Fy1[i * width + j]); } Console.Write("\n"); } Obj.LocalOrientation(ref O, Fx1, Fy1); Console.Write("\n\nO:\n"); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { Console.Write("{0} ", O[i * width + j]); } Console.Write("\n"); } Console.ReadKey(); }
static void Main(string[] args) { const int width = 7; const int height = 7; OrientationImage Obj = new OrientationImage (height, width); float [] O = new float [height*width] {1.5f, 0, 2, 1,-1, -1, 2, 3,-1.5f, 2, 0, 2, 2, 1, 2, 0.5f, -1.5f, 0, 1, 1, 1.5f, 2, 1, 0, -1, 0, -2, 0.5f, 3, 0, -2, 1,-1, 0, 1, -1.5f, 0, -2, 2, 0, -2, 1.5f, 1.5f, -0.5f, 0, 4, 1, 3,-1.5f }; Console.WriteLine("Array:"); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { Console.Write("{0} ", O[i*width + j]); } Console.Write("\n"); } Console.Write("\n\n\n"); float [] Fx = Obj.VectorFieldX(O); float [] Fy = Obj.VectorFieldY(O); float [] Fx1 = Obj.Filter(Fx); float [] Fy1 = Obj.Filter(Fy); Console.Write("\n\nFx1:\n"); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) Console.Write("{0} ", Fx1[i*width + j]); Console.Write("\n"); } Console.Write("\n\nFy1:\n"); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) Console.Write("{0} ", Fy1[i*width + j]); Console.Write("\n"); } Obj.LocalOrientation(ref O, Fx1, Fy1); Console.Write("\n\nO:\n"); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) Console.Write("{0} ", O[i*width + j]); Console.Write("\n"); } Console.ReadKey(); }