RotateRight() 개인적인 정적인 메소드

private static RotateRight ( uint x, int bits ) : uint
x uint
bits int
리턴 uint
예제 #1
0
 private static uint F2(uint x)
 {
     return(HC128Engine.RotateRight(x, 17) ^ HC128Engine.RotateRight(x, 19) ^ x >> 10);
 }
예제 #2
0
 private uint G1(uint x, uint y, uint z)
 {
     return((HC128Engine.RotateRight(x, 10) ^ HC128Engine.RotateRight(z, 23)) + HC128Engine.RotateRight(y, 8));
 }
예제 #3
0
 private static uint F1(uint x)
 {
     return(HC128Engine.RotateRight(x, 7) ^ HC128Engine.RotateRight(x, 18) ^ x >> 3);
 }