public static void ShootBonusProjectiles(Player player, Vector2 position, bool dummy) { OrchidModPlayer modPlayer = player.GetModPlayer <OrchidModPlayer>(); if (modPlayer.gamblerSlimyLollipop) { OrchidModGlobalItem orchidItem = modPlayer.gamblerCardCurrent.GetGlobalItem <OrchidModGlobalItem>(); if (orchidItem.gamblerCardSets.Contains("Slime") && Main.rand.Next(180) == 0) { float scale = 1f - (Main.rand.NextFloat() * .3f); int rand = Main.rand.Next(3) + 1; int projType = ProjectileType <Gambler.Projectiles.SlimeRainCardProj2>(); for (int i = 0; i < rand; i++) { int newProjectile = OrchidModGamblerHelper.DummyProjectile(Projectile.NewProjectile(player.Center.X, player.Center.Y, 0f, 5f, projType, 15, 0f, player.whoAmI), dummy); Main.projectile[newProjectile].ai[1] = 1f; Main.projectile[newProjectile].netUpdate = true; } } } for (int l = 0; l < Main.projectile.Length; l++) { Projectile projectile = Main.projectile[l]; if (projectile.active && projectile.owner == player.whoAmI) { OrchidModGlobalProjectile modProjectile = projectile.GetGlobalProjectile <OrchidModGlobalProjectile>(); if (modProjectile.gamblerDummyProj == dummy && modProjectile.gamblerBonusTrigger) { modProjectile.gamblerBonusProjectilesDelegate(player, modPlayer, projectile, modProjectile, dummy); } } } }
public static void ShootBonusProjectiles(Player player, Vector2 position, bool dummy) { OrchidModPlayer modPlayer = player.GetModPlayer <OrchidModPlayer>(); if (modPlayer.gamblerSlimyLollipop) { OrchidModGlobalItem orchidItem = modPlayer.gamblerCardCurrent.GetGlobalItem <OrchidModGlobalItem>(); if (orchidItem.gamblerCardSets.Contains("Slime") && Main.rand.Next(180) == 0) { float scale = 1f - (Main.rand.NextFloat() * .3f); int rand = Main.rand.Next(3) + 1; int projType = ProjectileType <Gambler.Projectiles.SlimeRainCardProj2>(); for (int i = 0; i < rand; i++) { Vector2 target = Main.MouseWorld; Vector2 heading = target - player.position; heading.Normalize(); heading *= new Vector2(0f, 5f).Length(); Vector2 vel = heading.RotatedByRandom(MathHelper.ToRadians(30)); vel = vel * scale; int newProjectile = OrchidModGamblerHelper.DummyProjectile(Projectile.NewProjectile(player.Center.X, player.Center.Y, vel.X, vel.Y, projType, 15, 0f, player.whoAmI), dummy); Main.projectile[newProjectile].ai[1] = 1f; Main.projectile[newProjectile].netUpdate = true; } } } for (int l = 0; l < Main.projectile.Length; l++) { Projectile projectile = Main.projectile[l]; if (projectile.active && projectile.owner == player.whoAmI) { OrchidModGlobalProjectile modProjectile = projectile.GetGlobalProjectile <OrchidModGlobalProjectile>(); if (modProjectile.gamblerDummyProj == dummy && modProjectile.gamblerBonusTrigger) { modProjectile.gamblerBonusProjectilesDelegate(player, modPlayer, projectile, modProjectile, dummy); } } } }