static void n_DoCommand_Lorbotix_robot_base_DeviceCommand_J(IntPtr jnienv, IntPtr native__this, IntPtr native_p0, long p1)
        {
            MultiplayerControlStrategy __this = Java.Lang.Object.GetObject <MultiplayerControlStrategy> (native__this, JniHandleOwnership.DoNotTransfer);

            global::Orbotix.Robot.Base.DeviceCommand p0 = Java.Lang.Object.GetObject <global::Orbotix.Robot.Base.DeviceCommand> (native_p0, JniHandleOwnership.DoNotTransfer);
            __this.DoCommand(p0, p1);
        }
        static void n_Close(IntPtr jnienv, IntPtr native__this)
        {
            MultiplayerControlStrategy __this = Java.Lang.Object.GetObject <MultiplayerControlStrategy> (native__this, JniHandleOwnership.DoNotTransfer);

            __this.Close();
        }