static void n_DoCommand_Lorbotix_robot_base_DeviceCommand_J(IntPtr jnienv, IntPtr native__this, IntPtr native_p0, long p1) { MultiplayerControlStrategy __this = Java.Lang.Object.GetObject <MultiplayerControlStrategy> (native__this, JniHandleOwnership.DoNotTransfer); global::Orbotix.Robot.Base.DeviceCommand p0 = Java.Lang.Object.GetObject <global::Orbotix.Robot.Base.DeviceCommand> (native_p0, JniHandleOwnership.DoNotTransfer); __this.DoCommand(p0, p1); }
static void n_Close(IntPtr jnienv, IntPtr native__this) { MultiplayerControlStrategy __this = Java.Lang.Object.GetObject <MultiplayerControlStrategy> (native__this, JniHandleOwnership.DoNotTransfer); __this.Close(); }