예제 #1
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 public int GetOperationsCount() => SyncUpdated.GetOperationsCount(fontExtension);
예제 #2
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 public void Action() => SyncUpdated.Sync(fontExtension, fontExtension, AssetBundle.Current, Converter);
예제 #3
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 public void Action() => SyncUpdated.Sync(oggExtension, soundExtension, AssetBundle.Current, Converter);
예제 #4
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 public void Action() => SyncUpdated.Sync(originalTextureExtension, PlatformTextureExtension, AssetBundle.Current, Converter);
예제 #5
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 public int GetOperationsCount() => SyncUpdated.GetOperationsCount(originalTextureExtension);
예제 #6
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 public int GetOperationsCount() => SyncUpdated.GetOperationsCount(sceneExtension);
예제 #7
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 public void Action() => SyncUpdated.Sync(fbxExtension, t3dExtension, AssetBundle.Current, Converter, (srcPath, dstPath) => AssetCooker.ModelsToRebuild.Contains(dstPath));