public static void TheAsOper() { object[] obj = new object[5]; obj[0] = new AsAndIsHolder(); obj[1] = new AsAndIsHolder(); obj[2] = "C#"; obj[3] = 334.5; obj[4] = null; for (int j = 0; j < obj.Length; ++j) { // using AS operator string str = obj[j] as string; /**Note when object at index j can't be converted then IT GIVES NULL back */ if (str == null) { Console.WriteLine($"[{j}]: {str} can't be converted to String\n"); } if (str != null) { Console.WriteLine($"[{j} : '{str}' is a string\n"); } else { Console.WriteLine($" Class or value: {obj[j]}, is not a string\n"); } } }
static void Main(string[] args) { Console.WriteLine(); #region For C# OPERATOR #if false /**Pre- and post increment */ OperatorHolder.PreAndPsotOper(); Console.WriteLine(OperatorHolder.TheTernaryOper(12)); /**The checked and unchecked operator */ OperatorHolder.TheCheckedOper(); OperatorHolder.TheUncheckedoper(); #endif #if false AsAndIsHolder.TheIsOper(); AsAndIsHolder.CreatAvarUsingIsOper(new AsAndIsHolder()); Console.WriteLine(); AsAndIsHolder.TheAsOper(); #endif #if false SizeOfHolder.PrintBytes(); #endif #endregion #region For C# Type safety (Explicit type casting) #if false TypeSafety.TestTypeCasting(); double[] Prices = { 25.30, 26.20, 27.40, 30.00 }; var h = new TypeSafety(); h.Description = "Hello there."; h.ApproxPrice = (int)(Prices[0] + 0.5); Console.WriteLine(h.ApproxPrice); #endif #endregion #region For C# boxing and unboxing #if false BoxUnBox.Test(); #endif #endregion #region For C# COMPARING OBJECTS FOR EQUALITY #if false B.Test(); Point point2D = new Point(5, 5); Point3D point3Da = new Point3D(5, 5, 2); Console.WriteLine("{0} = {1}: {2}", point2D, point3Da, point2D.Equals(point2D)); var a = new StrA(); var b = new StrB(); StrB.ValueTypeComparison(a, b); Console.WriteLine(); #endif #endregion #region For C# arithmetic operators overloading #if false AdditionHolder adh = new AdditionHolder(12, 1.0); Console.WriteLine("The result without operator loading when: AgeDeterminer(13, adh)"); var res = AdditionHolder.AgeDeterminer(13, adh); Console.WriteLine((res.age, res.grownedHeight)); Console.WriteLine("The result with operator loading when: 13 + adh ="); var res2 = 13 + adh; Console.WriteLine((res2.age, res2.grownedHeight)); var thrd1 = new ThreeDMoves(1.0, 2.0, 3.0); var thrd2 = new ThreeDMoves(2.0, 3.0, 4.0); var thrd3 = thrd1 *= 2; var thrd4 = thrd1 * thrd3; Console.WriteLine($"thrd3: {thrd3}\nthrd4: {thrd4}"); #endif #endregion #region For C# Overloading the Comparison Operators #if false var i1 = new DayTemperature(25, 19); var i2 = new DayTemperature(25, 19); var i3 = new DayTemperature(125, 119); DayTemperature.IsTempSame(i1, i1); var resOfEqualOperator = i1 == i2; var resOfNotEqualOperator = i1 != i2; i1.Equals(i2); i1.GetHashCode(); i2.GetHashCode(); i3.GetHashCode(); Console.WriteLine("======================================================================"); DayTemperature.IsTempSame(i1, i3); var resOfEqualOperator1 = i1 == i3; var resOfNotEqualOperato2r = i1 != i3; #endif #endregion #region For C# USER-DEFINED CASTS (implicit and explicit) it's kind like a operator overloading but not really #if true var toBeConverted = new TheDestinationType(101); Console.WriteLine($"The original type of toBeConverted: {toBeConverted.GetType().Name}"); var converted = (TheSourceType)toBeConverted; Console.WriteLine($"The destination type of toBeConverted: {converted.GetType().Name}\n"); Console.WriteLine($"//From *heSourceType type to short "); short shortCasting = (short )converted; Console.WriteLine($"The destination type of shortCasting: {shortCasting.GetType().Name}"); Console.WriteLine($"//From *short type to double "); var shortTodouble = (double)shortCasting; Console.WriteLine($"The destination type of shortTodouble: {shortTodouble.GetType().Name}"); #endif #endregion Console.WriteLine(); }