static void Main(string[] args) { Box Box1 = new Box(); Box Box2 = new Box(); Box Box3 = new Box(); double volume = 0.0; Box1.setLength(6.0); Box1.setBreadth(7.0); Box1.setHeight(5.0); Box2.setLength(12.0); Box2.setBreadth(13.0); Box2.setHeight(10.0); volume = Box1.getVolume(); Console.WriteLine("Volume of Box1 : {0}", volume); volume = Box2.getVolume(); Console.WriteLine("Volume of Box2 : {0}", volume); Box3 = Box1 + Box2; volume = Box3.getVolume(); Console.WriteLine("Volume of Box3 : {0}", volume); Console.ReadKey(); }
static void Main(string[] args) { Box Box1 = new Box(); // Declare Box1 of type Box Box Box2 = new Box(); // Declare Box2 of type Box Box Box3 = new Box(); // Declare Box3 of type Box double volume = 0.0; // Store the volume of a box here // box 1 specification Box1.setLength(6.0); Box1.setBreadth(7.0); Box1.setHeight(5.0); // box 2 specification Box2.setLength(12.0); Box2.setBreadth(13.0); Box2.setHeight(10.0); // volume of box 1 volume = Box1.getVolume(); Console.WriteLine("Volume of Box1 : {0}", volume); // volume of box 2 volume = Box2.getVolume(); Console.WriteLine("Volume of Box2 : {0}", volume); // Add two object as follows: Box3 = Box1 + Box2; // volume of box 3 volume = Box3.getVolume(); Console.WriteLine("Volume of Box3 : {0}", volume); Console.ReadKey(); }
static void Main(string[] args) { Box Box1 = new Box(); // 声明 Box1,类型为 Box Box Box2 = new Box(); // 声明 Box2,类型为 Box Box Box3 = new Box(); // 声明 Box3,类型为 Box double volume = 0.0; // 体积 // Box1 详述 Box1.setLength(3.0); Box1.setBreadth(4.0); Box1.setHeight(5.0); // Box2 详述 Box2.setLength(2.0); Box2.setBreadth(3.0); Box2.setHeight(4.0); // Box1 的体积 volume = Box1.getVolume(); Console.WriteLine("Box1 的体积: {0}", volume); // Box2 的体积 volume = Box2.getVolume(); Console.WriteLine("Box2 的体积: {0}", volume); // 把两个对象相加 Box3 = Box1 + Box2; // Box3 的体积 volume = Box3.getVolume(); Console.WriteLine("Box3 的体积: {0}", volume); Console.WriteLine("{0}*{1}*{2}={3}", 5, 7, 9, 315); Console.ReadKey(); }
static void Main(string[] args) { Box Box1 = new Box(); // 声明 Box1,类型为 Box Box Box2 = new Box(); // 声明 Box2,类型为 Box Box Box3 = new Box(); // 声明 Box3,类型为 Box double volume = 0.0; // 体积 // Box1 详述 Box1.setLength(6.0); Box1.setBreadth(7.0); Box1.setHeight(5.0); // Box2 详述 Box2.setLength(12.0); Box2.setBreadth(13.0); Box2.setHeight(10.0); // Box1 的体积 volume = Box1.getVolume(); Console.WriteLine("Box1 的体积: {0}", volume); // Box2 的体积 volume = Box2.getVolume(); Console.WriteLine("Box2 的体积: {0}", volume); // 把两个对象相加 Box3 = Box1 + Box2; // Box3 的体积 volume = Box3.getVolume(); Console.WriteLine("Box3 的体积: {0}", volume); Console.ReadKey(); }
static void Main(string[] args) { Box b1 = new Box(); Box b2 = new Box(); double volume = 0; b1.setLength(6.0); b1.setBreath(7.0); b1.setHeight(5.0); b2.setLength(6.0); b2.setBreath(7.0); b2.setHeight(5.0); volume = b1.getVolume(); Console.WriteLine("b1的面积:{0}", volume); volume = b2.getVolume(); Console.WriteLine("b2的面积:{0}", volume); Box b3 = b1 + b2; volume = b3.getVolume(); Console.WriteLine("b3的面积:{0}", volume); }
static void Main(string[] args) { Box Box1 = new Box(); // Declare Box1 of type Box Box Box2 = new Box(); // Declare Box2 of type Box Box Box3 = new Box(); // Declare Box3 of type Box Box Box4 = new Box(); double volume = 0.0; // Store the volume of a box here // box 1 specification Box1.setLength(6.0); Box1.setBreadth(7.0); Box1.setHeight(5.0); // box 2 specification Box2.setLength(12.0); Box2.setBreadth(13.0); Box2.setHeight(10.0); //displaying the Boxes using the overloaded ToString(): Console.WriteLine("Box 1: {0}", Box1.ToString()); Console.WriteLine("Box 2: {0}", Box2.ToString()); // volume of box 1 volume = Box1.getVolume(); Console.WriteLine("Volume of Box1 : {0}", volume); // volume of box 2 volume = Box2.getVolume(); Console.WriteLine("Volume of Box2 : {0}", volume); // Add two object as follows: Box3 = Box1 + Box2; Console.WriteLine("Box 3: {0}", Box3.ToString()); // volume of box 3 volume = Box3.getVolume(); Console.WriteLine("Volume of Box3 : {0}", volume); //comparing the boxes if (Box1 > Box2) Console.WriteLine("Box1 is greater than Box2"); else Console.WriteLine("Box1 is greater than Box2"); if (Box1 < Box2) Console.WriteLine("Box1 is less than Box2"); else Console.WriteLine("Box1 is not less than Box2"); if (Box1 >= Box2) Console.WriteLine("Box1 is greater or equal to Box2"); else Console.WriteLine("Box1 is not greater or equal to Box2"); if (Box1 <= Box2) Console.WriteLine("Box1 is less or equal to Box2"); else Console.WriteLine("Box1 is not less or equal to Box2"); if (Box1 != Box2) Console.WriteLine("Box1 is not equal to Box2"); else Console.WriteLine("Box1 is not greater or equal to Box2"); Box4 = Box3; if (Box3 == Box4) Console.WriteLine("Box3 is equal to Box4"); else Console.WriteLine("Box3 is not equal to Box4"); Console.ReadKey(); }
static void Main(string[] args) { Box Box1 = new Box(); // Declare Box1 of type Box Box Box2 = new Box(); // Declare Box2 of type Box Box Box3 = new Box(); // Declare Box3 of type Box Box Box4 = new Box(); double volume = 0.0; // Store the volume of a box here // box 1 specification Box1.setLength(6.0); Box1.setBreadth(7.0); Box1.setHeight(5.0); // box 2 specification Box2.setLength(12.0); Box2.setBreadth(13.0); Box2.setHeight(10.0); // displaying the Boxes using the overloaded ToString(): Console.WriteLine("Box 1: {0}", Box1.ToString()); Console.WriteLine("Box 2: {0}", Box2.ToString()); // volume of box 1 volume = Box1.getVolume(); Console.WriteLine("Volume of Box1 : {0}", volume); // volume of box 2 volume = Box2.getVolume(); Console.WriteLine("Volume of Box2 : {0}", volume); // Add two object as follows: Box3 = Box1 + Box2; Console.WriteLine("Box 3: {0}", Box3.ToString()); // volume of box 3 volume = Box3.getVolume(); Console.WriteLine("Volume of Box3 : {0}", volume); //comparing the boxes if (Box1 > Box2) { Console.WriteLine("Box1 is greater than Box2"); } else { Console.WriteLine("Box1 is not greater than Box2"); } if (Box1 < Box2) { Console.WriteLine("Box1 is less than Box2"); } else { Console.WriteLine("Box1 is not less than Box2"); } if (Box1 >= Box2) { Console.WriteLine("Box1 is greater or equal to Box2"); } else { Console.WriteLine("Box1 is not greater or equal to Box2"); } if (Box1 <= Box2) { Console.WriteLine("Box1 is less or equal to Box2"); } else { Console.WriteLine("Box1 is not less or equal to Box2"); } if (Box1 != Box2) { Console.WriteLine("Box1 is not equal to Box2"); } else { Console.WriteLine("Box1 is not greater or equal to Box2"); } Box4 = Box3; if (Box3 == Box4) { Console.WriteLine("Box3 is equal to Box4"); } else { Console.WriteLine("Box3 is not equal to Box4"); } Console.ReadKey(); }
static void Main(string[] args) { Box b1 = new Box(); Box b2 = new Box(); Box b3 = new Box(); Box b4 = new Box(); double v = 0; b1.setHeight(6.0); b1.setBreath(7.0); b1.setLength(5.0); b2.setHeight(6.0 * 2); b2.setBreath(7.0 * 2); b2.setLength(5.0 * 2); Console.WriteLine("B1:{0}", b1.ToString()); Console.WriteLine("B2:{0}", b2.ToString()); v = b1.getVolume(); Console.WriteLine("B1 面积:{0}", v); v = b2.getVolume(); Console.WriteLine("B2 面积:{0}", v); b3 = b1 + b2; Console.WriteLine("B3:{0}", b3.ToString()); v = b3.getVolume(); Console.WriteLine("B3 面积:{0}", v); b4 = b3; if (b4 == b3) { Console.WriteLine("b4 == b3"); } else { Console.WriteLine("b4 != b3"); } if (b1 > b2) { Console.WriteLine("Box1 大于 Box2"); } else { Console.WriteLine("Box1 不大于 Box2"); } if (b1 < b2) { Console.WriteLine("Box1 小于 Box2"); } else { Console.WriteLine("Box1 不小于 Box2"); } if (b1 >= b2) { Console.WriteLine("Box1 大于等于 Box2"); } else { Console.WriteLine("Box1 不大于等于 Box2"); } if (b1 <= b2) { Console.WriteLine("Box1 小于等于 Box2"); } else { Console.WriteLine("Box1 不小于等于 Box2"); } if (b1 != b2) { Console.WriteLine("Box1 不等于 Box2"); } else { Console.WriteLine("Box1 等于 Box2"); } }