예제 #1
0
 public State(Graphics.RenderMode renderMode, bool overlay)
 {
     _keyListeners = new List<KeyListener>();
     _mouseListeners = new List<MouseListener>();
     _entities = new List<Entity>();
     _controls = new List<Control>();
     _renderMode = renderMode;
     _overlay = overlay;
     Initialize();
 }
예제 #2
0
 public GuiState(Graphics.RenderMode renderMode, bool overlay)
     : base(renderMode, overlay)
 {
 }